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Post Re: Remove Anal
I don't support the removal nor keeping of analysis. However, I must say that a zerker is not as tanky as a sniper is DPSy if you get what I mean. In fact, zerker resists or shields should be beefed to become the proper tanky class relative to sniper. A 1v1 match up with a sniper normally means the zerker loses unless:
1. Sniper really has no idea what he is doing
or
2. Zerker is really good/lucky

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Yea... go try and solo Code herder with that. Have fun, k Bai.



The existence of one exception to Spatzz's statement does not render his entire statement invalid. You should not pick at technicalities. Rather, you should focus on his general idea which I believe is quite sound.

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Last edited by zhuang281 on Tue Apr 24, 2012 1:37 am, edited 2 times in total.

Tue Apr 24, 2012 1:32 am
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Post Re: Remove Anal
A big part of the problem is bad AI code. For example Brute Force, he should be completely impossible to do with a sniper since he should be able to see anyone at pretty much any range, his range should be long enough to outrange any player with any setup and his damage should be high enough to kill any sniper in one shot.
Atleast on paper that's how it is, in reality it doesnt work like that for some reason.

Sniper analysis is a cool skill, removing it would be stupid imo. It might still require some tweaking though.


Tue Apr 24, 2012 1:34 am
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Post Re: Remove Anal
zhuang281 wrote:
The existence of one exception to Spatzz's statement does not render his entire statement invalid. You should not pick at technicalities. Rather, you should focus on his general idea which I believe is quite sound.


I have, and have already said that I agree it could use tweaking. but to me it seems that there is something more at play here for spatzz, as a call for complete removal of analysis is abit overboard. Its good to have unique aspects to classes in this game, beyond +physical types of damage and inertial dampening. While it may not be something Snazzy like Drones or missiles, it gives the class a unique feel. Taking it away is senseless, thus I was offended by the prospect and went full force against it in my wording I suppose.

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Tue Apr 24, 2012 2:22 am
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Post Re: Remove Anal
Let's look at an uber that totally tears apart snipers then, Dark Maelstrom. You need a pretty insane sniper to survive him when he instantly warps behind you and uses his Dark Immolations. But then he has an issue with taking down any support classes, which means the sniper can get back up shortly after. But yes, most AI follows poor scripting that allows both ranging and kiting, which favors speed demons and snipers.

To be honest, a sniper doing a lot of DPS is one thing. But a sniper constantly being out of range of AI and being able to go stealthy if he gets in range of them is another thing.


Tue Apr 24, 2012 4:49 am
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Post Re: Remove Anal
You simply don't know how to do Mael.

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Tue Apr 24, 2012 7:10 am
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Post Re: Remove Anal
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Tue Apr 24, 2012 7:20 am
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Post Re: Remove Anal
It all depends on what you mean with doing him. Time is a relevant aspect :)


Tue Apr 24, 2012 7:22 am
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Post Re: Remove Anal
seanla4350 wrote:
It all depends on what you mean with doing him. Time is a relevant aspect :)

Probably half or less of time it takes you judging by ur method ;]

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Last edited by syberian on Tue Apr 24, 2012 7:27 am, edited 1 time in total.

Tue Apr 24, 2012 7:23 am
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Post Re: Remove Anal
I did not say that I use that method, it was just an example of a good AI code that can be used more often against snipers.


Tue Apr 24, 2012 7:26 am
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Post Re: Remove Anal
I admit I might be taking a bit of an all or nothing stance. Like DP said, take the general idea of this. I personally have a massive investment in a Prawn Sniper at the moment which I consider to be one of the best in the game. I find that both my personal sniper (who is nothing special) can do quite a lot of things that the Prawn can do once he gets 100% anal simply because most ubers don't even require the amount of DPS the Prawn can put out. DPS is never a bad thing but if I do an old uber 30 seconds slower or take 10-15 more min in a newer uber I don't mind. Considering the price tag difference on both of these ships it is oddly ridiculous.

This does not even get into the fact that Ivelios who I also think is, once again, easily one of the best Zerkers in game after obtaining his new ship ( :) ) only has a tiny bit more instant DPS then my decent sniper. Around 20% anal the sniper over takes Ivelios and at 100% the comparison is....lol.

My sniper is at most around 50b. There are some single items on Ivelios worth much more than that.

1 class in this game can do so much more than any other class with so much less investment due to a skill which takes no planning around other then to take as much advantage as possible into the higher %'s. In a new team why would they all get together for an MS run to get one of their members EE20 when one of them can simply solo at level 1k in a Snowflake?

Examples like that.

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Tue Apr 24, 2012 8:17 am
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Post Re: Remove Anal
Oh for crying out loud, I am getting sick to death of you whiny little bitches moaning Oh sniper is OP cos they can solo ubers waaah waaah waaah!

Just shut the fuck up, Sniper is a Combat Class and its also the DPS class, it is absolutely fine the way it is, stop the fucking hate on sniper i swear down. If you don't like it, get lost, nobody is stopping you.

Since Snipers got beefed, Star Sonata became what other classes are like, A Tanker (Zerker) and a DPS (Sniper), before that, Zerker was everything, and that is not normal in any way shape or form. Infact half the time, all it is is just Berserkers who are jealous that Snipers get more attention than them. You had your shining moment for over 4 years, that shining moment is over, Get over it or sit the fuck down, cos you're embarrassing yourself.

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Tue Apr 24, 2012 1:09 pm
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Post Re: Remove Anal
Sadly I agree with combustion, to a point. It wasn't long ago that people were complaining about zerker very similar to this. Saying it shouldn't be the highest DPS and tank at the same time. Now a better DPSer is made and it gets complaints. I do agree that they shouldn't be able to solo whatever, but that is not entirely the fault of the sniper. In short, it is not sniper that should be changed, but the ai coding. If anal should be changed at all, it should be that switching targets does not eliminate your anal completely. It is quiet frustrating when done accidently. I think it should tick down at about 5x the rate at which it was gained. So switching targets temporarily or accidently doesn't completely ruin your DPS. I bump the ctrl key too much =(

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Tue Apr 24, 2012 1:31 pm
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Post Re: Remove Anal
I am okay with the analysis eliminating thing but I think it should drop by 20% a second, and it shows in event or something.

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Tue Apr 24, 2012 1:39 pm
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Post Re: Remove Anal
I can solo Dark Maelstrom btw, hes really easy when you think about it. He doesn't drop anything that often.

But I do think you lot underestimate how hard sniper can be sometimes, yea it looks simple doing ubers, but theres more to it than just getting a PSS, sitting still for ten minutes and then holding down space bar, Sniper isn't as easy as it looks in some situations, trust me.

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Tue Apr 24, 2012 5:03 pm
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Post Re: Remove Anal
A tanker vs a DPS should be an even fight. It is nowhere near an even fight.

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Tue Apr 24, 2012 9:00 pm
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