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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Zeus' Throne - Thunder & Lightning
1920x1080 Wallpaper Ares' War Chariot - Battle Hardened, Blood of War 1920x1080 Wallpaper In-Game What you need New seamless .obj; all of the base olympus ships will use this new model. Required. Zeus' Throne Zeus' Throne Custom Texture Zeus' Throne Custom Spec Map PSD for editing Ares' War Chariot Ares' War Chariot Custom Texture Ares' War Chariot Custom Spec Map PSD for editing _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it Last edited by biggee531 on Sun Apr 14, 2013 9:11 am, edited 8 times in total. |
Wed Oct 03, 2012 3:22 pm |
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Team:
Rank: Main: Xenodread Level: 2605 Joined: Mon Sep 29, 2008 2:43 pm Posts: 413 Location: Ponyville |
Wow. Do a post wave so I don't have to look at that shitty texture anymore.
Also, just wow... Keep up the good work. _________________ (landswimmer) Jey is like the liquid terminator crossed with ron jeremy. he doesnt stay dead, and he never stops coming. |
Wed Nov 07, 2012 7:18 am |
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Team:
Rank: Peon Main: Mow Level: 9760 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia |
Hey the pos wave texture is mine, arsehole.
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Wed Nov 07, 2012 7:23 pm |
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Team:
Rank: Main: Radia Level: 1100 Joined: Wed Oct 10, 2007 6:04 pm Posts: 6410 Location: q3dm17 |
Awesome sauce, biggee. You do good work.
_________________ Jey123456 wrote: That will happen in a future closer than most futures. No Context. Idaten. bageese wrote: We've been against saying any solid dates until we know for sure when something is coming in. |
Wed Nov 07, 2012 11:57 pm |
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Member
Team:
Rank: Main: DefQon1 Level: 5100 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
do me a ArgH.
_________________ Original 666kane666. |
Thu Nov 08, 2012 12:31 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Thanks for the kind words/encouragement guys; it's hard to stay motivated on stuff when no one cares or show that they care:P
kanescreed wrote: do me a ArgH. I don't even know what this is. In-game screenshot? I don't mind doing custom models either, if there's a need for it. Like if a lot of AI use the same model for a certain zone or something. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Nov 08, 2012 1:28 am |
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Member
Team:
Rank: Main: DefQon1 Level: 5100 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
haha this is pretty awesome but i meant the Argeiphontes Hermes. the c2 verison currently does not feel as dementedly evil as the c1 verison to me .
_________________ Original 666kane666. |
Thu Nov 08, 2012 1:52 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
kanescreed wrote: haha this is pretty awesome but i meant the Argeiphontes Hermes. the c2 verison currently does not feel as dementedly evil as the c1 verison to me . Can you post a screenshot of how it looks in game currently? Or give me the link to its image on the wiki or something? _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Nov 08, 2012 2:02 am |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
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Thu Nov 08, 2012 2:11 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
This honestly doesn't look too bad to me. Maybe just needs a little "flair" to it, but it's a pretty solid looking texture imo. If you had a specific idea in mind for a texture direction, I'd be more than happy to hear you out about what you feel is wrong with the current one. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Nov 08, 2012 4:34 am |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
My personal opinion on the Hermes ship is that the little Hermes symbols are very small. You can just barely see them in the Medium/High graphics setting picture you see there, but in Low quality/any-quality-combat, they will be blurred out.
That and you can't see textures period when you activate your cloak. It's more of a game mechanic problem: Seers tend to fly around with their stupid looking cloaks in the on position. |
Thu Nov 08, 2012 5:34 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
So, is the Zeus Throne one ready to be put in game? I've never tried modding the client before.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Nov 08, 2012 10:13 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
anilv wrote: So, is the Zeus Throne one ready to be put in game? I've never tried modding the client before. It uses a custom ship model(the .obj) that you'll have to copy into the ship models folder which is: Star Sonata 2\Content\Default\Models\Ships Then you need to copy the texture into the ship texture folder: Star Sonata 2\Content\Default\Textures\Ships Once you do that, you'll have to update the ships.xml: Star Sonata 2\Content\Default\game_data\ships.xml Point the Zeus Throne to that specific model and texture. It doesn't matter what you name them, as long as you edit the ships.xml accordingly. I'm not sure how it looks in-game, or if the client will even use 1kX1k textures. I'm sure someone else knows the answer to that, though. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Thu Nov 08, 2012 1:29 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
That's pretty sweet.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed Nov 14, 2012 5:53 pm |
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Main: HeartOfTheStar
Level: 7445 Joined: Fri Aug 19, 2011 11:46 am Posts: 72 |
ahh I see what u ment, great job on the texture biggee, keep up the great work.
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Sun Jan 20, 2013 11:36 pm |
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