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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
anilv wrote: Right now each plane of the ship has a white border around it. If you removed those, would it wash out the perspective too much? Probably not, I can try it and see how it looks though. With the normal mapping, it might look completely different and may make it look a lot better than it does currently. I'll post some screenshots a bit later of normal mapping with/without the border. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sun Apr 14, 2013 11:20 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
Here's with the normal map, no borders, no glow. The texture was designed with some kind of border in mind, so I'd have to do some tweaking to make it a bit cleaner. The alternative is to not have the borders white, but just that beveled look like you see on the front half.
Alternate angle It does lose a bit of perspective if it isn't top down, not really sure how to alleviate that without some kind of accentuation. EDIT: Here's a quick fix, it looks pretty good. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it Last edited by biggee531 on Sun Apr 14, 2013 12:47 pm, edited 1 time in total. |
Sun Apr 14, 2013 11:53 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
It seems that you managed to achieve the borderless look on the Zeus Throne so I was just wondering how it would look on the AWC. Either way is fine with me.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Apr 14, 2013 11:59 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
anilv wrote: It seems that you managed to achieve the borderless look on the Zeus Throne so I was just wondering how it would look on the AWC. Either way is fine with me. The ZT's texture is a lot less busy in that area and I used different gradients to accomplish that. I'll see if I can make it a little cleaner looking, thanks for the input. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sun Apr 14, 2013 12:02 pm |
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Team:
Rank: Main: HIV Droner Level: 3800 Joined: Tue Jan 19, 2010 6:54 am Posts: 1046 Location: Inside your computer |
Looks awesome, could you make a cool poseidon wave texture etc? I would love to see you do that
_________________ typical fruits |
Mon Apr 29, 2013 6:47 am |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
ripcurl111 wrote: Looks awesome, could you make a cool poseidon wave texture etc? I would love to see you do that My plan was to do all of the base Olympus ships first, Poseidon included. Not sure when exactly, but that was the original plan. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Mon Apr 29, 2013 6:52 am |
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Team:
Rank: Main: HIV Droner Level: 3800 Joined: Tue Jan 19, 2010 6:54 am Posts: 1046 Location: Inside your computer |
biggee531 wrote: ripcurl111 wrote: Looks awesome, could you make a cool poseidon wave texture etc? I would love to see you do that My plan was to do all of the base Olympus ships first, Poseidon included. Not sure when exactly, but that was the original plan. Alright. _________________ typical fruits Last edited by ripcurl111 on Sat Jun 07, 2014 8:00 pm, edited 1 time in total. |
Wed Jul 31, 2013 2:11 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Quote: That being said, if I can get a heads up that these will be used in some way, i'd be more willing to put forth the effort to remodel the other models needed, including the AWC+. As it is though, these are just here to look pretty and I gain nothing from working on them. As I've said before; generally, if there is good art to be used, I'll find a use for it somewhere, somehow. Same goes for features which aren't commonly used, sometimes I'm working on things and find something I never knew about and then work it in (admittedly, that happens a lot less these days since I've fully documented a lot of stuff since then). _________________ "What you mean you killed him cha cha cha?!" Support |
Thu Aug 01, 2013 9:01 am |
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Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
Blue Dwarf wrote: Quote: That being said, if I can get a heads up that these will be used in some way, i'd be more willing to put forth the effort to remodel the other models needed, including the AWC+. As it is though, these are just here to look pretty and I gain nothing from working on them. As I've said before; generally, if there is good art to be used, I'll find a use for it somewhere, somehow. Same goes for features which aren't commonly used, sometimes I'm working on things and find something I never knew about and then work it in (admittedly, that happens a lot less these days since I've fully documented a lot of stuff since then). That's quite vague. Biggee, good to see you around. I personally think they would be slightly mental to not use any graphics you upload on the forums. You never post anything that would hurt this game, your additions are always nice. Keep it up. _________________ Stay strong, live long, and walk humbly. |
Fri Aug 16, 2013 9:03 pm |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
What's vague about that, Trevor?
_________________ "What you mean you killed him cha cha cha?!" Support |
Sat Aug 17, 2013 4:33 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
If there is good art to be found, I'll find a use eventually. Might take me twenty years, but rest assured that I will find a place. You never know, you might find this piece of art in The Nexus, or a new uber, or maybe DG paint. But I'll find a place.
Also SoonTM. |
Sat Aug 17, 2013 5:02 pm |
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Team:
Rank: Peon Main: Curse Level: 5572 Joined: Wed Aug 08, 2012 7:37 pm Posts: 1479 Location: Equestria |
seems legit
_________________ http://tiny.cc/9hbj3w derpy is best pony most fun to play with wings ^_^ |
Sat Aug 17, 2013 10:54 pm |
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Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
Blue Dwarf wrote: What's vague about that, Trevor? These ship models are clearly better than the current game ones. _________________ Stay strong, live long, and walk humbly. |
Sun Aug 18, 2013 11:13 pm |
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Team:
Rank: Officer Main: Dark Phantom Level: 4762 Joined: Sat Dec 29, 2007 8:24 pm Posts: 1892 Location: In Phatnoms world |
Blue Dwarf wrote: What's vague about that, Trevor? trevor54 wrote: These ship models are clearly better than the current game ones. Max235 wrote: If there is good art to be found, I'll find a use eventually. Might take me twenty years, but rest assured that I will find a place. You never know, you might find this piece of art in The Nexus, or a new uber, or maybe DG paint. But I'll find a place. Also SoonTM. _________________ [CENTER][URL=http://www.nodiatis.com/personality.htm][IMG]http://www.nodiatis.com/pub/19.jpg[/IMG][/URL][/CENTER] |
Mon Aug 19, 2013 12:27 am |
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