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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
I don't really play, so I'm unsure of how many tortoise type ships there are. I looked at the tortoise model itself and its texture and IMO, it is pretty awful. What are the names of all the tortoise ships that use the same model?
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Fri Apr 12, 2013 11:43 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Turtle, Oversized Tortoise and Testudo are coming to mind.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Fri Apr 12, 2013 11:44 am |
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Team:
Rank: Soldier Main: crazyhorse2 Level: 3237 Joined: Sun May 30, 2010 7:29 pm Posts: 309 |
It is bad ill see if i can fix it but well see if i have time.
_________________ CrazyHorse http://nateportfolio.webs.com/ |
Fri Apr 12, 2013 10:08 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
anilv wrote: Turtle, Oversized Tortoise and Testudo are coming to mind. Thank you kindly. james5 wrote: It is bad ill see if i can fix it but well see if i have time. Instead of fixing it, I was planning to just remodel/re-texture them completely, and give the Testudo its own model and texture. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sat Apr 13, 2013 8:19 am |
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Team:
Rank: Soldier Main: crazyhorse2 Level: 3237 Joined: Sun May 30, 2010 7:29 pm Posts: 309 |
Well we can completely remodel it it would make it easier but i would need a design.
_________________ CrazyHorse http://nateportfolio.webs.com/ |
Sat Apr 13, 2013 8:26 am |
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Team:
Rank: Soldier Main: crazyhorse2 Level: 3237 Joined: Sun May 30, 2010 7:29 pm Posts: 309 |
I remade the model its not 100% the same but its really close. The .obj and an image below. Hope you like it.
You do not have the required permissions to view the files attached to this post. _________________ CrazyHorse http://nateportfolio.webs.com/ |
Sat Apr 13, 2013 9:32 am |
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Team:
Rank: Soldier Main: crazyhorse2 Level: 3237 Joined: Sun May 30, 2010 7:29 pm Posts: 309 |
you like it or not?
_________________ CrazyHorse http://nateportfolio.webs.com/ |
Sun Apr 14, 2013 1:26 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
I intended to do a remodel with a new design etc. not really based off the old design.
As for your model, it's just really rigid. It's personal preference, but when there isn't really a reason for a model to be rigid and it is, it just looks sloppy to me. You work fast though, maybe just focus on the details a little more and question whether something looks right to you. You already have modeling for function down really well, but I think it's time to start modeling for appeal and "what looks good" or "what is pleasing to the eye" instead of just modeling for functionality. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sun Apr 14, 2013 7:04 pm |
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Team:
Rank: Soldier Main: crazyhorse2 Level: 3237 Joined: Sun May 30, 2010 7:29 pm Posts: 309 |
ok well i kinda need some ideas on what you want the new model to look like. if you can draw or send a blue print that works just something that can give me idea.
_________________ CrazyHorse http://nateportfolio.webs.com/ |
Sun Apr 14, 2013 8:49 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
james5 wrote: ok well i kinda need some ideas on what you want the new model to look like. if you can draw or send a blue print that works just something that can give me idea. I'm more than capable of modeling, which is why I started this thread in the first place. I do not actively play and was unsure as to how many variants were needed. Thank you for your interest, but I am really just looking to work on this one solo. _________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Sun Apr 14, 2013 9:00 pm |
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Member
Team:
Rank: Main: Rhys Level: 3919 Joined: Mon Nov 22, 2010 7:57 pm Posts: 701 |
so instead of sammiches u guys make ships models?
_________________ The fundamental difference between a trader and an investor - an investment, from a trader's perspective, is a trade gone bad. |
Sun Apr 14, 2013 9:22 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Turtle/+, Tortoise/+, OS Tortoise, Testudo/+(?)
Might be some obscure special AI with a similar ship, but you know... Balance sheets, yo. Also note that the model used for the C2 ships are not the same as the graphic used by the C1 versions. Similar, but there is a distinct difference. C2's version look more rounded and less "forward mobility", but C1 look flattened. Both are pretty stupid imo. |
Mon Apr 15, 2013 12:15 am |
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Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
Shadow Turtle too
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Sat May 04, 2013 6:22 pm |
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