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Main: Curse
Level: 5572 Joined: Wed Aug 08, 2012 7:37 pm Posts: 1479 Location: Equestria |
isn't there ship builder?
_________________ http://tiny.cc/9hbj3w derpy is best pony most fun to play with wings ^_^ |
Wed Jan 01, 2014 10:52 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
This is for people who actually want to know how the calculations work, instead of getting results out for a specific setup.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Jan 01, 2014 11:03 am |
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Team:
Rank: Peon Main: Shadow Wolf Level: 3800 Joined: Sat Nov 12, 2011 9:54 pm Posts: 159 |
Here should be a zip file containing pictures of the formulas typed into Word, making them a little easier to read.
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Fri Feb 21, 2014 4:38 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Thanks, those look really great. It seems the forum is a tad broken right now as I don't have the option to upload attachments… once it's fixed I will definitely slot those images in.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Fri Feb 21, 2014 5:10 pm |
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Team:
Rank: Main: Vitruvius Level: 3998 Joined: Wed Nov 10, 2010 5:43 pm Posts: 62 |
Man, formulas so hard, viewed this page 4800 times.
_________________ What we wish, we readily believe, and what we ourselves think, we imagine others think also. |
Sat Mar 08, 2014 2:09 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Pandine wrote: Man, formulas so hard, viewed this page 4800 times. So it was youuuuuu Also BUMP for new formatting on the math, courtesy of Shadow Wolf. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Mar 08, 2014 2:38 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Please help me explain why this is just wrong. So goddamn wrong.
He told me he used AT25 and IT3. You do not have the required permissions to view the files attached to this post. _________________ Lemon/Meo |
Thu Mar 27, 2014 12:36 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I am not sure where those elec temp numbers are coming from. Nothing obvious seems to arrive at them. At any rate he is clearly not doing a proper treatment of the negative bonuses which I explain on the first page.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Mar 27, 2014 3:07 am |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
anilv wrote: I am not sure where those elec temp numbers are coming from. Nothing obvious seems to arrive at them. At any rate he is clearly not doing a proper treatment of the negative bonuses which I explain on the first page. He is using the base stat, say CaL -3% temp. Doubling it to 6, and then adding another 3% ending up with 6.18%. He does the same for emp and Tarkins. _________________ Lemon/Meo |
Thu Mar 27, 2014 6:06 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Why is he adding another -3%? Anyway, even the part where he doubles -3% to -6% is wrong. I clearly explain the proper approach in the guide.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Mar 27, 2014 6:08 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
anilv wrote: Why is he adding another -3%? Anyway, even the part where he doubles -3% to -6% is wrong. I clearly explain the proper approach in the guide. AT25 and Imp Tweak 3. I can't explain to him how wrong he is. XD His setup involved 2 Divine Wattage Augs, which gave him well over -100% elec temp in his excel sheet. I laughed and he told me I was wrong. _________________ Lemon/Meo |
Thu Mar 27, 2014 6:09 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Well unless he is gaining energy while firing his weapons I think we both know who the wrong one is.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Mar 27, 2014 6:51 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
anilv wrote: Well unless he is gaining energy while firing his weapons I think we both know who the wrong one is. I tried so hard to explain that too him, but he didn't believe me. Said he came up correct when he tested it. I was like wat. _________________ Lemon/Meo |
Thu Mar 27, 2014 8:16 pm |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
So I tried to make a calculator.. Missing alot of augmenters and not possible to put any equipment on the ship, so kinda basic. However just wanted someone to double check the calculation at this point.
https://docs.google.com/spreadsheets/d/1J4_zRVwt9PZuKZMs4MSrIFrL79k3X4joaniyzAe0lhw/edit?usp=sharing |
Mon Apr 07, 2014 7:02 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I took the liberty of changing the formula in Calculation 2, column L, to the correct value. You had a + sign where a - sign was required. The calculation will now work correctly for any combination of positive and negative augmenters. When in doubt, just remember that if there is no Augmenter Tweaking, a single negative augmod should come out the same as it went in.
BUT You are currently not combining Augmenters properly with Overloaders and Ship augmods. Between columns K and L on that sheet, there needs to be a step where the Overloader and Ship contribution is added in. You cannot simply wait till the end and add them together as you are currently doing in the Ship Calculator tab. The same is true for any other augmod on gear, such as the +20% Damage on a Zombie Bunny Stop. It is ultimately up to you whether you want your calculator to encompass all gear or not, but with the great framework you have set up it would seem a real shame to stop just short of the finish line. To be clear, the problem is that in the presence of any negative augmods it is not at all trivial to predict the effect of adding another augmod (such as from a shield or other item). You are also currently ignoring any negative aug bonuses in your Ship Calculator tab. I assume you'll rectify this now that the calculation has been fixed for negative bonuses? On the matter of organization, I'm not sure it's necessary to include all seven damage types for Overloaders. To my knowledge there are only +Damage (all) and +Transference Power (which is actually a bona fide augmod in its own right). _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Apr 07, 2014 3:31 pm |
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