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Tomzta09
Team: Rank: Officer Main: Mow Level: 9760 Joined: Mon Feb 02, 2009 2:57 pm Posts: 4731 Location: Kuratovo, Russia
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Re: Petition to hold exploiters accountable.
Of course you didn't, and jet fuel can't melt steel beams, right?
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Sun Jul 26, 2015 4:42 pm |
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Danger
Team: Rank: Director Main: Danger Level: 7164 Joined: Fri Sep 12, 2008 1:11 pm Posts: 1049 Location: TN
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Re: Petition to hold exploiters accountable.
Just to clarify, Slaves/Bases/Drones or others cannot shoot any player/player owned possession even if it is being shot at by it. Proof is when these weird events happen our bases were not going full firing on each other. Any way a slave shooting at a base will not make the base shoot back at it as far as what I've seen. If you seen slaves/bases shoot back when this bug happens then would be helpful to the admins if there are any picture/video information to figure out whats going on.
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Sun Jul 26, 2015 4:47 pm |
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DarkSteel
Contributor
Team: Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands
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Re: Petition to hold exploiters accountable.
andezrhode2a wrote: Just to clear up some confusion.
Our combat slave did not shoot first, it was the Traders bases that did. Our combat slave simply fired back when it was being shot at. This is a bug that we've in the past have experienced between Red Faction and Eminence Front as well, where it was our bases that were being shot at by a Red Faction combat slave, and it is likely that our bases fired first in that situation as well. The administrators haven't solved or fixed this bug. This often happens without the owner of the slave being aware of the situation, or having any control of the situation, just like with this case.
The Traders base had 2700 shields. I think we all find that a bit funny, considering the teams involved.
VaporiZe from Traders was sitting in Free Market exploiting a bug, using a Gamma Emitter to drain our shields (could possibly be the trigger for the bug). We had to tell him to stop. He is no longer in Traders on his main, but his alts are.
So to avoid confusion. Eminence Front did not exploit, we simply had one of our slaves involved in a bug that has been around for a fair bit of time, and then we were accused of exploiting. As far as I heard, nothing of value was lost, and I hope we can avoid situations like this in the future. Any proof of this at all? What if I just say that your slaves shot first? I asked Vaporize and he said he wasn't doing anything of the sort and that, asfar as he knows, he doesn't even have a gamma emitter. He claims he just saw team chat getting spammed with warning messages all of a sudden, so unless you have any kind of proof on this, Thermal, I'll call you out on bullshitting here. I've also talked to RF and they claim EF has been actively trying to kill one of their players his stuff in other Earthforce Layer galaxies as well. I don't know much about that, however, so I will let Danger clarify that. I believe it was concerning goofy.
_________________ ~DarkSteel / Auxilium
Universe Map: http://www.starsonata.com/map/
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Sun Jul 26, 2015 5:23 pm |
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Danger
Team: Rank: Director Main: Danger Level: 7164 Joined: Fri Sep 12, 2008 1:11 pm Posts: 1049 Location: TN
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Re: Petition to hold exploiters accountable.
There was many events towards goofy in the galaxy "Huxley" where EF slaves/bases shot goofy's slaves repeatedly. goofy's slaves did die but we fixed up his base to have more hps to not let his slaves die anymore. It still happened a bit after that, but since goofy's slaves didn't die he didn't worry about it too much. This was not limited to this galaxy, as many other galaxies which goofy had slaves trading it died randomly, which they didn't die to ai since goofy has many bases throughout which defend his slaves as well as drones in those galaxies without bases.
Also to the fact of EF's shields draining could be caused by a radiation field on a base.
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Sun Jul 26, 2015 5:37 pm |
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ShawnMcCall
Main: ShawnMcCall Level: 2589
Joined: Sat Jan 19, 2013 5:42 am Posts: 1932
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Re: Petition to hold exploiters accountable.
Hold the fuck up, 2700 shields on a shop? What has this no PvP in EF crap done to people...
On another note, since no one actually knows the trigger for this bug, how can you say EF did it intentionally. For all you know this bug could be affecting specific players, and the base went down without the slave owner knowing why, because one thing if for certain if you had 2700 shields on that base when this bug triggered there is not a damn thing EF could have done to stop it at that point.
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Mon Jul 27, 2015 4:59 pm |
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andezrhode2a
Team: Rank: Peon Main: Evade Level: 5731 Joined: Wed May 26, 2010 7:51 pm Posts: 3829
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Re: Petition to hold exploiters accountable.
DarkSteel and I have resolved this already, and the information I posted was from a conversation with an administrator who looked into it, so there isn't really anything more to this issue unless something else is uncovered in the support tickets. But the player involved from our side (thelongside) also gave me the same explanation, so everything seems to point in that direction. Our observations of VaporiZe also seems to be based on a misunderstanding, so I have to withdraw that part and apology for such.
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Tue Jul 28, 2015 2:07 am |
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aeljuga
Team: Rank: Officer Main: ahileus Level: 3759 Joined: Thu Feb 01, 2007 2:06 am Posts: 912
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Re: Petition to hold exploiters accountable.
One simple suggestion...
Ban all exploiters in period od 15 days before and 30 days after uni reset.
Problem solved.
_________________ ahileus
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Tue Jul 28, 2015 2:27 am |
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ELITE
Team: Rank: Soldier Main: LemonPrime Level: 8117 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747
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Re: Petition to hold exploiters accountable.
ShawnMcCall wrote: Hold the fuck up, 2700 shields on a shop? What has this no PvP in EF crap done to people...
On another note, since no one actually knows the trigger for this bug, how can you say EF did it intentionally. For all you know this bug could be affecting specific players, and the base went down without the slave owner knowing why, because one thing if for certain if you had 2700 shields on that base when this bug triggered there is not a damn thing EF could have done to stop it at that point. Except for this minor fact that you have to be in galaxy for your slaves to shoot.
_________________ Lemon/Meo
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Tue Jul 28, 2015 2:39 am |
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ShawnMcCall
Main: ShawnMcCall Level: 2589
Joined: Sat Jan 19, 2013 5:42 am Posts: 1932
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Re: Petition to hold exploiters accountable.
ELITE wrote: ShawnMcCall wrote: Hold the fuck up, 2700 shields on a shop? What has this no PvP in EF crap done to people...
On another note, since no one actually knows the trigger for this bug, how can you say EF did it intentionally. For all you know this bug could be affecting specific players, and the base went down without the slave owner knowing why, because one thing if for certain if you had 2700 shields on that base when this bug triggered there is not a damn thing EF could have done to stop it at that point. Except for this minor fact that you have to be in galaxy for your slaves to shoot. Well I was mostly referring to if they were AFK as most of the SS playerbase is at any given moment.
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Tue Jul 28, 2015 3:11 am |
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Matt Wildfox 4
Team: Rank: Director Main: Wildfox 4 Level: 1283 Joined: Tue Dec 06, 2011 6:17 pm Posts: 23
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Re: Petition to hold exploiters accountable.
So haters gonna hate? Here is someone red handed! either get to fighting or get to dying Star sonata. Subscribers are watching.
Heylo your finger prints are all over this thread in opposition. Go figure.
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Mon May 09, 2016 12:11 am |
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carterstrain
Main: king kone Level: 37
Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068
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Re: Petition to hold exploiters accountable.
Would expect DarkSteel's opinion is probably that if the admins do not issue punishments, then nothing is technically an exploit. And like high paid corporate lawyers, any incoming sentence can be drawn out so long that the point becomes moot and the cost on the justice system outweighs locking up the criminal. Even if you do punish the exploiter, that is still a two sided coin because SS is so small a player can literally knock off a couple of percents to your income. Do you remove the exploiter and risk losing 15% of your subs when their team unsubs in protest, or do you let the exploiter go free knowing the damage he has done and the damage he will do from now on?
_________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons
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Mon May 09, 2016 1:40 am |
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Zeuss
Team: Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya
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Re: Petition to hold exploiters accountable.
carterstrain wrote: Would expect DarkSteel's opinion is probably that if the admins do not issue punishments, then nothing is technically an exploit. And like high paid corporate lawyers, any incoming sentence can be drawn out so long that the point becomes moot and the cost on the justice system outweighs locking up the criminal. Even if you do punish the exploiter, that is still a two sided coin because SS is so small a player can literally knock off a couple of percents to your income. Do you remove the exploiter and risk losing 15% of your subs when their team unsubs in protest, or do you let the exploiter go free knowing the damage he has done and the damage he will do from now on? I am pretty much taking the lack of punishment as an open invitation for anyone to exploit. I think we should bring back Zwi and the Dominican Republic team to spawn credits again, these days I don't think they'd get even so much as a mute.
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Mon May 09, 2016 5:03 am |
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The Voomy One
Team: Rank: Councilor Main: The Voomy One Level: 1337 Joined: Thu Jun 29, 2006 12:06 am Posts: 4137
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Re: Petition to hold exploiters accountable.
We do not publicly announce punishments, that does not mean that no punishment was given.
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Mon May 09, 2016 6:33 am |
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Zeuss
Team: Rank: Soldier Main: Fleet General Level: 3378 Joined: Fri Feb 24, 2006 6:50 am Posts: 341 Location: Straya
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Re: Petition to hold exploiters accountable.
Can I ask why?
That seems like something that should be transparent, if for nothing else than a warning of the consequences that someone may face for exploiting.
Just seems needless to hide the punishments and when half the devs are on in-game teams, I remain skeptical and suspicious if punishment was handed out at all other than a note added to that persons profile saying "Player was issued second warning over ____"
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Mon May 09, 2016 7:45 am |
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TranquilityX
Team: Rank: Peon Main: TranquilityX Level: 1796 Joined: Fri May 07, 2010 8:31 pm Posts: 238
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Re: Petition to hold exploiters accountable.
The Voomy One wrote: We do not publicly announce punishments, that does not mean that no punishment was given. K, you understand publicly releasing the punishment instils fear in others to not exploit? Further, showing the playerbase that you are doing something about it not only shows activity on your part but it also shows you care. By hiding everything who knows if you are bullshitting.
_________________ TranquilityX | TranquilityY | TranquilityZ | ForsakenX | ForsakenY | ForsakenZ | DreamX | DreamY | DreamZ | EternalX | EternalY | EternalZ | AltX | AltY | AltZ | BlackX | BlackY | BlackZ | GodX | GodY | GodZ |
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Mon May 09, 2016 9:37 am |
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