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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
heylo wrote: Are you aware that the radar screen looks weird compared to the live client? I could not see any difference with the radar screen, could be a bug in your instance tho, could you provide a screenshot of what you have ? _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Tue Sep 22, 2015 1:46 am |
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Team:
Rank: Officer Main: Pure Evil Level: 5292 Joined: Fri Dec 31, 2004 7:20 am Posts: 1595 Location: UK > Wales > Bin+ computer with boardband :p |
After playing one 3 hour run of t22 the beta client starts to lag insanely. Simple moving around becomes a 10fps experience, I dunno if its a leak the client doesn't crash, just lags insanely after awhile of running. Reloading the client fixes this though.
_________________ Fibre broadband in my brainzz! |
Tue Sep 22, 2015 9:39 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Jey123456 wrote: heylo wrote: Are you aware that the radar screen looks weird compared to the live client? I could not see any difference with the radar screen, could be a bug in your instance tho, could you provide a screenshot of what you have ? _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Tue Sep 22, 2015 10:21 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Do you maybe have "enable 3D radar" clicked on one of the clients but not the other?
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Tue Sep 22, 2015 10:57 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
anilv wrote: Do you maybe have "enable 3D radar" clicked on one of the clients but not the other? Nope. both are off _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Tue Sep 22, 2015 12:38 pm |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
mmm, that is strange indeed. I wonder why its happening for you and not for me ><.
Could you mail me a copy of your configs folder to dmpfile@starsonata.com ? (before sending them, uncheck the remember password option so that the encrypted password wont be in the config file). _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Tue Sep 22, 2015 5:17 pm |
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Team:
Rank: Officer Main: Pure Evil Level: 5292 Joined: Fri Dec 31, 2004 7:20 am Posts: 1595 Location: UK > Wales > Bin+ computer with boardband :p |
I'm not experiencing that issue either with the radar.
_________________ Fibre broadband in my brainzz! |
Tue Sep 22, 2015 7:16 pm |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Ow wow someone actually uses the radar. Last time I used it was years ago when I was soloing hermes on t19 snipers.
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Wed Sep 23, 2015 8:29 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Radar's very useful when you're flying an Underscout.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Sep 23, 2015 8:34 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
You'd be suprised how useful it is in many many different scenarios
Which config folder jey. The live client or the beta? _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Wed Sep 23, 2015 8:54 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
beta
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Wed Sep 23, 2015 5:40 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Sent
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Thu Sep 24, 2015 3:45 am |
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Team:
Rank: Officer Main: ZGMF Level: 5995 Joined: Wed Nov 09, 2011 12:02 pm Posts: 598 |
i've been playing on beta client and i notice that most of the particles and weapon projectile are missing like 9 out of 10 shots cannot be seen but can be heard that is is hitting.
_________________ I started questioning what I'm doing with my life. I can't seem to calm down. I wonder why... |
Thu Sep 24, 2015 8:05 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Yeah i noticed the same. Maybe it can be made that the filter only applies to base projectiles? Not seeing any RNF lincin/burst shots is kinda lame
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Thu Sep 24, 2015 5:30 pm |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
yea i heard of the issue and reproduced it. Its a small problem in the algorithm that regulate the number of projectiles on screen (its not supposed to be that agressive when theres only 100-200 projectiles in the galaxy). It will be fixed with the live patch.
_________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Thu Sep 24, 2015 11:29 pm |
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