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Post [NOT FIXED] SD Crit Chance
We're still missing 20% from Speedy Firing. I'm in a Behemoth with no augs. The 5% is from an advanced sub.

Attachment:
sd pls.png


There's another bug post about this but I cba'd to search for it.


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Fri Oct 23, 2015 8:16 pm
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Post Re: [NOT FIXED] SD Crit Chance
Inb4displayerroronly?


Sat Oct 24, 2015 1:21 am
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Post Re: [NOT FIXED] SD Crit Chance
sabre198 wrote:
Inb4displayerroronly?


Possibly. But every other crit thing seems to show up. If it was ignoring skills, that's one thing. But my adv sub works.

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Sat Oct 24, 2015 1:37 am
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Post Re: [NOT FIXED] SD Crit Chance
I think its just visual on the ship window. I was still critting in a travelship with 0% crit :roll:

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Sat Oct 24, 2015 6:39 am
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Post Re: [NOT FIXED] SD Crit Chance
The crit chance doesn't start on 0% if I remember correctly, so might still be wrong.


Sat Oct 24, 2015 9:39 am
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Post Re: [NOT FIXED] SD Crit Chance
andsimo wrote:
The crit chance doesn't start on 0% if I remember correctly, so might still be wrong.

Yes, it's 1% standard unless changed. Should still show up anyway.

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Sun Oct 25, 2015 7:48 am
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Post Re: [NOT FIXED] SD Crit Chance
ELITE wrote:
We're still missing 20% from Speedy Firing. I'm in a Behemoth with no augs. The 5% is from an advanced sub.

Attachment:
sd pls.png


There's another bug post about this but I cba'd to search for it.


9 post down from this one


Tue Oct 27, 2015 10:23 am
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Post Re: [NOT FIXED] SD Crit Chance
I just looked into this and it seems that it is just a display bug. The short version is that since this used to be a bonus scaled on speed before the class re-balance, it wasn't setup properly to show up in the ship stats window.

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Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd.


Thu Oct 29, 2015 1:34 am
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