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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
After all these years, I'd still like to maintain my position that C2 was a large mistake in most regards. It was a poor choice to gut the artstyle, and go from high quality textures to poor models that simply don't age well. Not only does it look low quality, but it increases the amount of work required to pump content in the game just by complexity.
Imagine what cool tech could have been put into C2 if it was still a 2D top down? I'dve killed for dynamic lighting on ship, weapon, and celestial object textures. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Fri Nov 27, 2015 2:22 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Seems like it was one of those things where they were in too deep.
_________________ "I still miss the Crack Whores..." - Jeff_L |
Fri Nov 27, 2015 2:48 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Yeah the 3D was a really bad choice. Besides the graphics I think C2 is a huge improvement from C1 though.
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Fri Nov 27, 2015 3:34 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Yeah, inventory management is a lot better in C2, and the UI is a bit more modifiable now. SI has already worked up a few cool add-ons like resizable inventories that would never have been possible in C1. The ability to zoom out and drag the screen around is also a big plus, although I wish we could extend those even farther for those 20k distance BvB engagements.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sat Nov 28, 2015 12:07 pm |
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Team:
Rank: Officer Main: Yehaaaaaaaaaaa Level: 5455 Joined: Wed Apr 02, 2008 9:26 am Posts: 1206 Location: West Australia |
FFS. C1 is gone. C2 is much better. Deal with it. Also be reminded that nostalgia forgets all the bad shit.
_________________ Don't join dangerous cults: Practice safe sects. |
Sun Nov 29, 2015 6:05 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Makka wrote: Also be reminded that nostalgia forgets all the bad shit. |
Sun Nov 29, 2015 8:55 am |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
Don't get me wrong, C2 came with many improvements. However, I don't believe any of these improvements hinged on having a new artstyle accompanying the game.
Resuzable ui was a godsend for example, but I can't think of any reason why that wouldn't be possible in a C2 where the graphics resembled C1. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Fri Dec 04, 2015 3:17 pm |
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Member
Team:
Rank: Director Main: Sharky99x Level: 2766 Joined: Sat Apr 15, 2006 5:28 am Posts: 268 |
I never really got into C2 either and have always missed C1.
I agree what Makka said about nostalgia but from the day C1 left I longed for it. Never have I missed C2. Sure the graphics are better and there has been loads of optimizations, new content etc with C2 but I felt it was always missing something that died with C1. What that is I can't put my finger on. Maybe it is just nostalgia though... _________________ [img]http://i164.photobucket.com/albums/u23/25866/SharkySig.jpg[/img] I found Nemo! |
Sat Jan 30, 2016 11:43 am |
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Team:
Rank: Officer Main: iamswingarm Level: 5571 Joined: Sat Nov 01, 2014 3:28 am Posts: 101 Location: Everywhere and Nowhere |
I'm looking forward to C3 and C7.
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Sun Jan 31, 2016 1:31 am |
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Team:
Rank: Soldier Main: - One - Level: 317 Joined: Sun Oct 25, 2009 8:11 pm Posts: 30 |
Well I recently returned and I think C2 is grapichally awful. C1 was crisp clean and indie. I watched some BvB last night... graphically it looked half done and quite frankly atrocious.
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Tue Jul 05, 2016 3:18 am |
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Main: SypomII
Level: 1844 Joined: Mon Dec 19, 2011 12:28 am Posts: 38 |
Most of us dont want old client, we just want old -better- graphics. |
Tue Jul 05, 2016 4:06 am |
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Team:
Rank: Director Main: Shawn Level: 4121 Joined: Sun Jun 27, 2010 6:20 pm Posts: 117 |
After all these years since C2 was released and devs haven't fixed the damned engines. That's one of the main reason i fell in love with SS. i would use a BMT or a MFC just for the sprites. C2 engines are a joke and all look the same to me. Who doesn't miss an annihilator thruster?
Ship designs are also a joke. Meh, i can't even identify the pax lines anymore and now there's a bunch of ship which looks the same as parsley and basil. C2 is half ass done and im betting that if Jeff would have sold his shares instead, this game would have boomed a long time ago. Jeff just doesn't have the vision for this game. |
Tue Jul 05, 2016 7:36 pm |
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Main: SypomII
Level: 1844 Joined: Mon Dec 19, 2011 12:28 am Posts: 38 |
SS is in this stage where its here, people who play it like it, they know its a great game. Yet it will never have many players becouse it already reached its peak.
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Wed Jul 06, 2016 2:08 am |
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Team:
Rank: Officer Main: ahileus Level: 3759 Joined: Thu Feb 01, 2007 2:06 am Posts: 912 |
C2 concept looks great. Graphics are poor in my opinion. Lot of unsorted issues like bugs etc
Steam release takes to long. Owner should hire professionals. No offence to current developers. If not, change owner. _________________ ahileus |
Wed Jul 06, 2016 3:56 am |
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Main: MeowStick
Level: 4929 Joined: Fri Feb 28, 2014 12:51 pm Posts: 55 Location: London - United Kingdom |
aeljuga wrote: If not, change owner. Indeed, or join forces with someone who has a lot more to offer the game. |
Wed Jul 06, 2016 5:07 am |
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