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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
I've been busy and improved some of the dialogues within the client. Please do post back any feedback you wish, as I'm only one person I may of missed something! Many thanks to SI also for adding the dialogue re-sizing functionality to the client.
All these dialogues are now expandable from the bottom and right. Ship Dialogue, ship image still rotates. Docked Station (General Tab), barfs button will grey out if no skins exist for current ship. Docked Station (Colony Tab), image is static atm. Character Dialogue Improvements: Avatar, image is static atm. Possessions Skills, description also contains a scroll bar like possessions. Missions, spoiling a mission |
Sun Feb 07, 2016 8:25 am |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Spoilers are the best. Pretty cool.
_________________ "I still miss the Crack Whores..." - Jeff_L |
Sun Feb 07, 2016 8:42 am |
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Team:
Rank: Officer Main: Chrono Warrior Level: 5817 Joined: Sat Feb 16, 2013 1:36 pm Posts: 328 |
10/10 I like them all, well done Pixel!
- Chrono _________________ anilv wrote: #feelthethrm |
Sun Feb 07, 2016 10:13 am |
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Team:
Rank: Soldier Main: LemonPrime Level: 8087 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
redalert150 wrote: Spoilers are the best. Pretty cool. _________________ Lemon/Meo |
Sun Feb 07, 2016 11:05 am |
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Contributor
Team:
Rank: Officer Main: SunDog60 Level: 6541 Joined: Sun Dec 25, 2011 2:15 pm Posts: 613 Location: Canada |
Nice changes! I especially like the bigger description boxes for bases, very helpful.
_________________ T21 Skills and Dailies Guide - Personal Wiki Contributions - Monthly Wiki Contributions |
Sun Feb 07, 2016 1:00 pm |
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Team:
Rank: Director Main: Wildfox 4 Level: 1283 Joined: Tue Dec 06, 2011 6:17 pm Posts: 23 |
Looking kinda high speed and low drag. That's how i like my U.I.
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Sun Feb 07, 2016 4:49 pm |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
Looks really good
On the permission Window it would be nice with the name not just the ship name. Especially for wild slaves it be nice to see f.ex. ws180. I use it to destroy the correct wild slave. |
Sun Feb 07, 2016 5:25 pm |
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Team:
Rank: Councilor Main: Xonok6 Level: 602 Joined: Fri Jul 11, 2008 4:31 am Posts: 861 |
So will the skill window no longer switch the order of skills as you train them?
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Sun Feb 07, 2016 6:42 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
Oooooh yesssss!
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Sun Feb 07, 2016 6:55 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Nice work.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun Feb 07, 2016 7:52 pm |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Omg trade skill removal mission!
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Sun Feb 07, 2016 11:04 pm |
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Team:
Rank: Peon Main: TranquilityX Level: 1796 Joined: Fri May 07, 2010 8:31 pm Posts: 238 |
Love it!
Thanks yo! _________________ TranquilityX | TranquilityY | TranquilityZ | ForsakenX | ForsakenY | ForsakenZ | DreamX | DreamY | DreamZ | EternalX | EternalY | EternalZ | AltX | AltY | AltZ | BlackX | BlackY | BlackZ | GodX | GodY | GodZ | |
Sun Feb 07, 2016 11:36 pm |
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Main: Almighty Pixel
Level: 4 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
Xonok2 wrote: So will the skill window no longer switch the order of skills as you train them? What functionality exists atm will remain as I cannot access that area. Many People wrote: It shiney! Thanks all for the positive feedback! |
Mon Feb 08, 2016 12:50 am |
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Team:
Rank: Peon Main: TranquilityX Level: 1796 Joined: Fri May 07, 2010 8:31 pm Posts: 238 |
Pixel wrote: Xonok2 wrote: So will the skill window no longer switch the order of skills as you train them? What functionality exists atm will remain as I cannot access that area. Many People wrote: It shiney! Thanks all for the positive feedback! Perhaps some sort of UI update in regards to the trade area would be neat. I found it tricky when I first started trying to wrap my head around what the base was buying and selling etc. The window that says "Base Sells" and "Base Buys" and has the Buy Max/Make Max/Sell Max screen. I would love to easily add in decimal points or something to make it easier. I have gotten used to it over the years, but it would be a further neat addition to your excellent AI changes. _________________ TranquilityX | TranquilityY | TranquilityZ | ForsakenX | ForsakenY | ForsakenZ | DreamX | DreamY | DreamZ | EternalX | EternalY | EternalZ | AltX | AltY | AltZ | BlackX | BlackY | BlackZ | GodX | GodY | GodZ | |
Mon Feb 08, 2016 2:58 am |
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Team:
Rank: Main: Paladinofdoom Level: 3693 Joined: Wed Jun 22, 2005 2:35 pm Posts: 1384 |
TranquilityX wrote: I would love to easily add in decimal points or something to make it easier. I have gotten used to it over the years, but it would be a further neat addition to your excellent AI changes. Decimal points, commas to split numbers, and the ability to type 1K, 1M, 1B instead of trying to count nine zeros. Paladin, _________________ newman233 wrote: <3 Pally This guy gets my full Jiggle! He is full of awesomesauce, and Jigglyness, buy from him! Kanga |
Mon Feb 08, 2016 3:01 am |
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