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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
I can see that a lot of people are using my ship and base calculator (Daily usage with now around 170 different builds). So I was thinking it is time to ask if there are any change requests, so the calculator can be improved.
I have the following list: Ship calculator - Add external aura generator (Enemy and friendly) - Make it easier to compare two builds (Before and after a change) - Show the effect of neurotweaks / super items (With a play button) Base calculator - Make it so you can specify the amount of equipped items (Possible synergy with solar panels and diffusers in the ship calculator) PS: If anyone wants to help or just get access to the source code, I'm happy to share it. |
Wed Feb 10, 2016 4:38 am |
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Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
Can you get an admin to directly copy the Calculator's format into the ship details window?
_________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Wed Feb 10, 2016 4:52 am |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
carterstrain wrote: Can you get an admin to directly copy the Calculator's format into the ship details window? |
Wed Feb 10, 2016 4:59 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
carterstrain wrote: Can you get an admin to directly copy the Calculator's format into the ship details window? You want it in times new roman? |
Wed Feb 10, 2016 5:49 am |
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Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
It was kind of a joke, because "Pixel" seems to have put the ship details window in the exact format format you use on your setup calculator. As the admins detest modifying what is not theirs (explaining why no one changes or finishes the content former admins made), there is only one conclusion you can make for why your specific format landed in the game.
_________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Wed Feb 10, 2016 6:33 am |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
Ahh I see
Well I made the calculator output based on the ship window, so that explains why it is similar. However I think the new iteration from Pixel is way better though, so when that goes live, it won't be a look-a-like anymore. |
Wed Feb 10, 2016 6:46 am |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
Calculator updated...!
Changes: - Added allied aura generator (Easier to decide best aura for slaves) - Calculations are now updated without refreshing the page (AJAX power) - Last two calculations are now shown (Current and last ship window) - Can now specify amount of diffusers (Will only effect hull space and weight) - Changed stats between two set-ups (builds) are marked in green for 5 seconds |
Fri Feb 12, 2016 9:58 am |
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Team:
Rank: Main: Talvanen Level: 4470 Joined: Thu Aug 08, 2013 1:39 pm Posts: 18 |
Nice calculator you made there andsimo
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Fri Feb 12, 2016 1:06 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Talvanen wrote: Nice calculator you made there andsimo What a shame if something were to happen to it… _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Fri Feb 12, 2016 1:22 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
Yeh smok could hack it !
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Fri Feb 12, 2016 5:32 pm |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
anilv wrote: What a shame if something were to happen to it… There are like basic security and viewing other peoples builds should be pretty hard. However it ain't no fort knox. |
Sat Feb 13, 2016 8:14 am |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
Fixed:
- Can now see public builds again - Multifiring weapons now is specified with [Multifiring xX] Changed: - Now showing Critical DPS instead of DPS, can see normal DPS in tooltip |
Mon Feb 15, 2016 10:41 am |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
can we get a link to this calculator?
_________________ "I still miss the Crack Whores..." - Jeff_L |
Tue Feb 16, 2016 11:56 pm |
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Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
_________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Wed Feb 17, 2016 12:37 am |
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Team:
Rank: Main: Paladinofdoom Level: 3693 Joined: Wed Jun 22, 2005 2:35 pm Posts: 1384 |
The sustainable DPS calculation is broken for transference weaponry.
Need to take absolute values before doing the min function, or something. Paladin, _________________ newman233 wrote: <3 Pally This guy gets my full Jiggle! He is full of awesomesauce, and Jigglyness, buy from him! Kanga |
Mon Feb 22, 2016 7:54 am |
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