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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/blog/weekly-d ... 7th-april/
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Wed Apr 27, 2016 5:52 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Quote: new tech 21-22 _________________ "I still miss the Crack Whores..." - Jeff_L |
Wed Apr 27, 2016 6:04 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Rip super projectors, 2013-2016.
_________________ Lemon/Meo |
Wed Apr 27, 2016 6:20 pm |
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Team:
Rank: Councilor Main: CLXXXIII Level: 6704 Joined: Tue Jan 31, 2012 7:16 am Posts: 132 |
Pls, dont forget the kalthi stronghold skill blueprints.
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Wed Apr 27, 2016 7:05 pm |
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Team:
Rank: Officer Main: Almighty Pixel Level: 409 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
redalert150 wrote: Quote: new tech 21-22 ELITE wrote: Rip super projectors, 2013-2016. What you do you mean? CLXXXIII wrote: Pls, dont forget the kalthi stronghold skill blueprints. This has already been done just awaiting the next patch / universe reset. Here's some more examples of whats been improved texture wise: Suns: http://i.imgur.com/CvUfoGs.jpg Graveyard background: http://i.imgur.com/jWIg4kh.jpg Free Market background: http://i.imgur.com/ObJ1rqc.png |
Wed Apr 27, 2016 10:20 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Jey fixed the transwarping holoprojectors, I can't stack them by flying back to my HQ, transwarping out, flying back (double holo), twing out, repeat until I have a beautifully overlapping holoprojector.
_________________ Lemon/Meo |
Wed Apr 27, 2016 11:32 pm |
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Team:
Rank: Officer Main: Almighty Pixel Level: 409 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
ELITE wrote: Jey fixed the transwarping holoprojectors, I can't stack them by flying back to my HQ, transwarping out, flying back (double holo), twing out, repeat until I have a beautifully overlapping holoprojector. Oh i see! Yeah that "feature" been removed. |
Wed Apr 27, 2016 11:46 pm |
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Team:
Rank: Officer Main: LemonPrime Level: 8132 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
Holy Aura of adum is so much more intimidating with a few dozen stacks of particles on it.
_________________ Lemon/Meo |
Thu Apr 28, 2016 1:06 am |
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Contributor
Team:
Rank: Director Main: Hober Mallow Level: 5132 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
We getting somewhere...
Now if you could just do what you did to Staff Quarters for Allied Sector stuff... and get more things that solo players can do to complement group content... Or even a token system for bosses/content so you can get a chance at neurobound loot from the same drop table as the boss for yourself just by participating... more tokens would be higher quality loot. Something. Incentivize people to work together . _________________ http://www.starsonata.com/suggestions |
Thu Apr 28, 2016 1:25 am |
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Main: king kone
Level: 37 Joined: Mon Jan 07, 2008 10:36 pm Posts: 1068 |
Where does one get that Marshal ship?
_________________ ->Aces High ->Fortes Fortuna Juvat ->Up with irons |
Thu Apr 28, 2016 2:49 am |
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Contributor
Team:
Rank: Officer Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
I fuckin love these graphical upgrades <3
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Thu Apr 28, 2016 3:51 am |
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Team:
Rank: Officer Main: Almighty Pixel Level: 409 Joined: Tue Sep 29, 2015 10:22 pm Posts: 346 |
carterstrain wrote: Where does one get that Marshal ship? I leak, I bad. |
Thu Apr 28, 2016 4:01 am |
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