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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/blog/new-univ ... sion-pass/
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Mon Sep 19, 2016 10:31 am |
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Team:
Rank: Director Main: Danger Level: 7164 Joined: Fri Sep 12, 2008 1:11 pm Posts: 1049 Location: TN |
So we get an awesome cool feature added to SS because of an issue? That sounds epic ;D doing this will we have to re-scan our planets since i have like 3 planets in my gal with nukes, would the other planets gain nuclear waste if it didn't have it initially?
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Mon Sep 19, 2016 11:22 am |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Holy complicated, sounds dope.
_________________ "I still miss the Crack Whores..." - Jeff_L |
Mon Sep 19, 2016 11:28 am |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
Danger wrote: So we get an awesome cool feature added to SS because of an issue? That sounds epic ;D doing this will we have to re-scan our planets since i have like 3 planets in my gal with nukes, would the other planets gain nuclear waste if it didn't have it initially? Yes if they match the conditions for nuke in the first place (it use the same condition as the rest of the uni generation). _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Mon Sep 19, 2016 12:05 pm |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3279 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
Now do this with all resources including T2, T3, and T4, making territorial fighting worth something! Imagine if Ada was clustered in one portion of the universe, we might get proper skirmishing!
_________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Mon Sep 19, 2016 1:32 pm |
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Main: ShawnMcCall
Level: 2589 Joined: Sat Jan 19, 2013 5:42 am Posts: 1932 |
thecrazygamemaster wrote: Now do this with all resources including T2, T3, and T4, making territorial fighting worth something! Imagine if Ada was clustered in one portion of the universe, we might get proper skirmishing! Actually you would just get one team in control of all of a specific resource, and they would just hold other teams' advancement back... |
Mon Sep 19, 2016 1:34 pm |
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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
thecrazygamemaster wrote: Now do this with all resources including T2, T3, and T4, making territorial fighting worth something! Imagine if Ada was clustered in one portion of the universe, we might get proper skirmishing! and wed also have to drastically increase the consumptions of those resources . Were doing it on t0 because the multiple new planets actually reduced the total amount slightly. But "rarer" resources were not affected since they spawn on a much smaller subset of planets in the first place. The total amount of resources in the universe did not change except for t0 (and even then it did not change all that much) only difference is that this t0 was now spread over a LOT more planets, to a point where it wasnt worth extracting it on most cases. t1+ commodities do not share that problem. _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Mon Sep 19, 2016 1:42 pm |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3279 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
Jey123456 wrote: thecrazygamemaster wrote: Now do this with all resources including T2, T3, and T4, making territorial fighting worth something! Imagine if Ada was clustered in one portion of the universe, we might get proper skirmishing! and wed also have to drastically increase the consumptions of those resources . Were doing it on t0 because the multiple new planets actually reduced the total amount slightly. But "rarer" resources were not affected since they spawn on a much smaller subset of planets in the first place. The total amount of resources in the universe did not change except for t0 (and even then it did not change all that much) only difference is that this t0 was now spread over a LOT more planets, to a point where it wasnt worth extracting it on most cases. t1+ commodities do not share that problem. I'm not referring to the amount of resources, Jey. I'm talking about how they're distributed. It seems to me that clustering certain resources in certain parts of the universe would boost either team cooperation or competition. Both are a good thing. _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Mon Sep 19, 2016 2:41 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
Traders would just get it
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Mon Sep 19, 2016 2:52 pm |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
sabre198 wrote: Traders would just get it _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Mon Sep 19, 2016 3:46 pm |
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Team:
Rank: Director Main: Danger Level: 7164 Joined: Fri Sep 12, 2008 1:11 pm Posts: 1049 Location: TN |
I've been told there isn't many fermium planets/moons. I found 1 moon deep in wild space DF but wondering if fermium is counted as tier0 commods or like tier 2?
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Mon Sep 19, 2016 10:18 pm |
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Team:
Rank: Soldier Main: The Crazy Game Master Level: 3279 Joined: Wed Feb 11, 2009 3:15 am Posts: 3652 Location: TARDIS, Time Vortex, Main Universe, Reality, Big Bang 2, Multiverse 1 |
sabre198 wrote: Traders would just get it What's "it" though? Simply have the highest tier commods appear in only one area (except for minor quantities elsewhere). Traders could control what, one area plus an outpost somewhere else? _________________ Star Sonata is not ready for a release on Steam. See this topic for what we think should be done about it. viewtopic.php?f=107&t=59132 |
Mon Sep 19, 2016 11:41 pm |
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Member
Team:
Rank: Main: DefQon1 Level: 5100 Joined: Fri Feb 12, 2010 9:28 am Posts: 2642 |
thecrazygamemaster wrote: sabre198 wrote: Traders would just get it What's "it" though? Simply have the highest tier commods appear in only one area (except for minor quantities elsewhere). Traders could control what, one area plus an outpost somewhere else? All teams becomes our vessel. ggez _________________ Original 666kane666. |
Tue Sep 20, 2016 12:29 am |
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Contributor
Team:
Rank: Soldier Main: Hober Mallow Level: 4921 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Danger wrote: I've been told there isn't many fermium planets/moons. I found 1 moon deep in wild space DF but wondering if fermium is counted as tier0 commods or like tier 2? Fermium is T2. _________________ http://www.starsonata.com/suggestions |
Tue Sep 20, 2016 1:19 am |
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Team:
Rank: Peon Main: blacktonal Level: 3900 Joined: Sat Sep 23, 2006 9:06 pm Posts: 208 |
I think you're very wrong about T1 and T2 not being affected.
We have substantially less resources with hardly any tin silver ect and not a single ferminum moon over the entire team space (10 gals). Did all the resources go into the 3 or 4 high df gal ? Tonal |
Tue Sep 20, 2016 3:06 am |
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