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Post Re: new universe generation feature: Resource Explosion Pass
tonal wrote:
may be he got unlucky, or you hit the same gals.

even so, that does not sound anything like last uni's distribution.


because last uni, about 25 of those gals would have been skipped for being empty.

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Wed Sep 21, 2016 6:27 pm
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Post Re: new universe generation feature: Resource Explosion Pass
Eta known?

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Thu Sep 22, 2016 12:46 pm
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Post Re: new universe generation feature: Resource Explosion Pass
lordjeroen wrote:
Eta known?

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Thu Sep 22, 2016 4:19 pm
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Post Re: new universe generation feature: Resource Explosion Pass
I had to test and tweak some formula to get a result i can be happy with. I just need to finalize the specific waves and its gonna be ready. It's not clear enough to give a proper eta yet, normally id have been done today but other issues needed fixing that took my time off it. I'm hoping to be done later tonight tho.

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Thu Sep 22, 2016 4:42 pm
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Post Re: new universe generation feature: Resource Explosion Pass
bump


Sat Sep 24, 2016 12:23 pm
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Post Re: new universe generation feature: Resource Explosion Pass
?


Sat Sep 24, 2016 6:48 pm
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Post Re: new universe generation feature: Resource Explosion Pass
potato2 wrote:
bump


Happening next universe.


Sat Sep 24, 2016 9:58 pm
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Post Re: new universe generation feature: Resource Explosion Pass
tonal wrote:
?


Tonight = A few weeks in ss time


Sun Sep 25, 2016 12:19 am
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Post Re: new universe generation feature: Resource Explosion Pass
today should be the day.

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Sun Sep 25, 2016 11:51 am
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Post Re: new universe generation feature: Resource Explosion Pass
/me jiggles


I don't know what account I'm posting this on but..


/me jiggles


Sun Sep 25, 2016 1:16 pm
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Post Re: new universe generation feature: Resource Explosion Pass
YAHhhhhhsssssssssssssss

#Harambe

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Sun Sep 25, 2016 1:17 pm
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Post Re: new universe generation feature: Resource Explosion Pass
Everything going ok? Might want a definition for today because it seems like my day is almost over =/.


Sun Sep 25, 2016 9:25 pm
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Post Re: new universe generation feature: Resource Explosion Pass
Danger wrote:
Everything going ok? Might want a definition for today because it seems like my day is almost over =/.


Star sonata time zone. Time goes much slower there.


Sun Sep 25, 2016 10:37 pm
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Post Re: new universe generation feature: Resource Explosion Pass
nighthade wrote:
Danger wrote:
Everything going ok? Might want a definition for today because it seems like my day is almost over =/.


Star sonata time zone. Time goes much slower there.


lol, yea. That was my bad, i mean, i havent gone to sleep yet so my day isnt over ! Its coming now and the downtime is announced. I finally got it working to a point where im happy with the result.

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Mon Sep 26, 2016 12:16 am
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Post Re: new universe generation feature: Resource Explosion Pass
The explosion pass was done on the current universe. This is the total number of resource added to the universe, all contained in buildable territory (galaxies where bases are not allowed are also not considered in the explosion code).

Those resources are obviously spread around the universe but you will find multiple area with higher concentrations of specific resource as explained in the blog post.

Wildspace
metal: 8850
oats: 2776
baob: 1154
nuke: 1795
silicon: 1951

earthforce:
metal: 1378
oats: 447
baob: 210
nuke: 260
silicon: 348

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Mon Sep 26, 2016 4:22 am
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