Post new topic Reply to topic  [ 142 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10
Author Message
User avatar
Team: Eminence Front
Rank:
Main: Ununoctium
Level: 5960

Joined: Fri Aug 14, 2009 5:27 pm
Posts: 1773
Post Re: new universe generation feature: Resource Explosion Pass
So the thing is, planets with a few metal slots are clearly useless, which seems to be a large part of what the explosion does. How about letting people remove/transfer unwanted t0 commods to different planets?

_________________
Space for rent!


Sun Oct 02, 2016 5:48 am
Profile
Team: iwnh
Rank: Officer
Main: iwnh015
Level: 1506

Joined: Tue Jun 07, 2016 9:07 pm
Posts: 176
Post Re: new universe generation feature: Resource Explosion Pass
I'm curiosus if aside from the total resource amounts, have any checks been done on the mean / std. deviation of resources per planet pre and post this universe reset?


Sun Oct 02, 2016 6:54 am
Profile
Main: ShawnMcCall
Level: 2589

Joined: Sat Jan 19, 2013 5:42 am
Posts: 1932
Post Re: new universe generation feature: Resource Explosion Pass
I believe that is what RE was getting at that I also brought up. With a large increase in the number of planets, and resource numbers not changing (which at this point are two confirmed facts we have). It is almost indisputable fact that nodes become less dense, because now those (and these numbers are just demonstratory) 10000 nodes are broken up between 7500 planets instead of 5000. Meaning you need more base slots this uni to tap what you could last uni.


Sun Oct 02, 2016 7:12 am
Profile
Team: Eminence Front
Rank: Director
Main: goofy
Level: 4340

Joined: Mon Sep 29, 2014 6:16 am
Posts: 14
Post Re: new universe generation feature: Resource Explosion Pass
just return wildspace as it was before the "shrink" with steam release you may get a larger player base to want to stay and build .... and also EF layer needs more area for newer players to build in so they can decide on wildspace building ....


Wed Jan 04, 2017 10:48 am
Profile
over 9000!
User avatar
Main: enkelin
Level: 5600

Joined: Wed Aug 01, 2007 12:28 pm
Posts: 11109
Post Re: new universe generation feature: Resource Explosion Pass
We are happy with the current number of galaxies, but we do need to go through and make sure the resource distribution is better this time around. The main problem had nothing to do with the shrink at all -- it was that we added a lot more planets per galaxy but the total amount of resources didn't increase accordingly. The consequence was that the resource abundance PER PLANET was reduced.

_________________
Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live.

http://www.starsonata.com/features


Wed Jan 04, 2017 10:59 am
Profile
Team: Eminence Front
Rank: Peon
Main: Horacio
Level: 5465

Joined: Sat Sep 17, 2016 3:58 pm
Posts: 64
Location: England
Post Re: new universe generation feature: Resource Explosion Pass
Instead of opening up EF Layer more suggestion, why not just expand W1 in Wild Space with very tight pvp ranges?

_________________
Old Player, formally known as Nathaniel Lightning

You're free to call me Nath if you wish :)

Janussi/Horacio/Jenkins/Hutchinson/Quillan


Wed Jan 04, 2017 12:01 pm
Profile
User avatar
Main: Mow
Level: 9759

Joined: Mon Feb 02, 2009 2:57 pm
Posts: 4731
Location: Kuratovo, Russia
Post Re: new universe generation feature: Resource Explosion Pass
I wouldn't mind going back to the design 6-7 years ago to be honest, without the wild space sanctuaries and perilous outpost etc. and you had to travel to the edges of the maps to get to the next layer.

_________________
Image

Image

Image
Image


Wed Jan 04, 2017 5:29 pm
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 142 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10


Who is online

Users browsing this forum: No registered users and 23 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.