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Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/patch_notes/s ... 3-11-2017/
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Sat Mar 11, 2017 6:19 am |
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Team:
Rank: Operator Main: Brugle Level: 4111 Joined: Sun Feb 17, 2013 5:24 am Posts: 362 Location: Norway |
Holy **** that is a lot of changes. Someone has been busy..
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Sat Mar 11, 2017 7:03 am |
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Team:
Rank: Officer Main: cyraptor2 Level: 3713 Joined: Thu Feb 07, 2008 6:38 pm Posts: 47 Location: Sunrise land |
Quote: * Bursts have been nerfed significantly, check the blog post about them for more details. (**url to that blog please**). Is this the link? http://www.starsonata.com/announcements ... e-changes/ also, those changes are yuge. cheers to ya'll. |
Sat Mar 11, 2017 7:11 am |
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Contributor
Team:
Rank: Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
cyraptor wrote: Quote: * Bursts have been nerfed significantly, check the blog post about them for more details. (**url to that blog please**). Is this the link? http://www.starsonata.com/announcements ... e-changes/ also, those changes are yuge. cheers to ya'll. That's the one.. Sorry about that _________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Sat Mar 11, 2017 7:13 am |
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Team:
Rank: Councilor Main: DreadLordNaf Level: 12667 Joined: Sun Mar 18, 2012 10:33 am Posts: 677 |
Jey123456 wrote: + Pushed Rock Hudson from 40 to 80 danger factor minimal. THANK GOD. You dont know the bane of my existence Rock was when I was leveling as a noob... But seriously these are fricken awesome changes can't wait to try em out. |
Sat Mar 11, 2017 9:28 am |
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Team:
Rank: Soldier Main: Tholyn Level: 2707 Joined: Sat Jun 21, 2014 4:45 pm Posts: 14 |
This is awesome. Love the effort going into this.
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Sat Mar 11, 2017 10:14 am |
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Team:
Rank: Soldier Main: Horacio Level: 5678 Joined: Sat Sep 17, 2016 3:58 pm Posts: 64 Location: England |
Very nice, good job guys.
_________________ Old Player, formally known as Nathaniel Lightning You're free to call me Nath if you wish Janussi/Horacio/Jenkins/Hutchinson/Quillan |
Sat Mar 11, 2017 10:48 am |
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Team:
Rank: Soldier Main: Dr P3pp3r Level: 4863 Joined: Sat May 23, 2009 8:25 am Posts: 33 |
How long do we expect the server to be down for?
_________________ I do not believe in an afterlife, although I am bringing a change of underwear. |
Sat Mar 11, 2017 12:04 pm |
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Member
Team:
Rank: Main: Exo Level: 4586 Joined: Sat Feb 24, 2007 5:31 pm Posts: 62 |
What's with the Raja nerf?
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Sat Mar 11, 2017 1:24 pm |
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Team:
Rank: Operator Main: Rendghast Level: 3504 Joined: Sat Jan 03, 2015 12:47 am Posts: 512 |
SO many question.
Quote: + Low level Nexus AI are now capture-able Wasn't there a massive problem with people selling items into nexus? Quote: * Massively changed all Combat Control bot stats. Can i get list for wiki please? Quote: Added the Operative as a mission reward for starting the Infernal Tempest chain (The chain starts at level 500 for the first mission, resuming at level 1000. Kool...what is that. Also, if we already have the mission started on all characters, can we get this...whatever this is. Quote: * Copper AI are now worth 25% of the experience they were previously worth. Apparently alot of people on chat are VERY VERY unhappy about this. Quote: * Added Small Tamed Wasp Fighter Generator as a drop to all Hives. Hives? Quote: * Altered missile models to be more aligned. I can read the words and understand that they are in english....mean, what is their meaning? Quote: + Added Module Tablet Packs to Platonic Academy which skips the sensors section. Will require IK20 skill to make the missions reveal on the Platonic Academy AI station. That is wonderful for high level players, but how is someone trying to build a FIne Tuned Blue Engine or a Fine Tuned Voltage Thruster supposed to access this? Can we get the packs also divided by Titanium, Laconia, Dementium, Adamantium so lower level players can get the items they need without waiting until they are useless? I know, "Power leveling who needs that trash" but not every new players is going to get into traders, particularly if we actually succeed on steam. Quote: + All base extractors now have a unique with tag that only allows of one type of extractor stack to be equipped at one time. I will assume this refers to basic vs advanced, and not metal vs silicon. Shout outs are in order though, my profound and sincere thanks for; Quote: * Added North and South invulnerable warp beacons to Earthforce layer. Quote: * Fixed an issue with vacuum scoops sometimes not working. Quote: * Decreased the costs of Space Blue, Constable and Enforcer gear. Quote: * Increased the size, weight and power of the Bear Force and Primal Bear Force. Quote: + Added new automated Titanium and Laconia sheet factories that convert raw materials into sheets. Quote: * Outposts can now share the team map (galaxy must be owned if it is own-able). And FINALLY! Quote: * Added the LFG chat channel for squad or team recruitment. TY, TY SO MUCH FOR THIS! Last thing, i remember mentioning it would be very useful to have a screen on stations similar to your ship window, so you could see what damage/bonuses/resistances your stations where getting. Is this still in the works, or did it die on the cutting room floor? TY again for all your hard work! _________________ |
Sat Mar 11, 2017 4:05 pm |
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Team:
Rank: Officer Main: Masterful Level: 6877 Joined: Tue Jul 08, 2008 2:47 am Posts: 1346 Location: Melbourne, Australia |
Eh.
It's quite good I guess. Except the thorax changes, I still think they're ridiculous even after reading the blog post. _________________ |
Sat Mar 11, 2017 5:11 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
anihilator wrote: What's with the Raja nerf? Huh? _________________ "I still miss the Crack Whores..." - Jeff_L |
Sat Mar 11, 2017 5:26 pm |
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Team:
Rank: Soldier Main: Horacio Level: 5678 Joined: Sat Sep 17, 2016 3:58 pm Posts: 64 Location: England |
Can there be tad bit more elec on the Chidz? (Not asking too much).
_________________ Old Player, formally known as Nathaniel Lightning You're free to call me Nath if you wish Janussi/Horacio/Jenkins/Hutchinson/Quillan |
Sat Mar 11, 2017 7:16 pm |
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Site Admin / Dev Team
Team:
Rank: Councilor Main: The SI Level: 2016 Joined: Wed Sep 01, 2010 4:24 pm Posts: 531 |
I just want to note that the LFG chat is currently bugged and won't be working until we get another client patch in. It turns out that I forgot to commit some files for the client and while the server is fully supporting it, the client is very confused when it receives LFG messages and sends them to event chat. (You'll notice the login message for the LFG chat in event, for example). Sorry for the mix-up everyone!
_________________ Hey, I'm Ryan! I've been playing Star Sonata since early 2005 and I've been involved with the development of the game since 2009. I do server and client programming mainly focusing on bug fixes, but I've also dabbled in creating a little bit of content too such as Captain Kidd. |
Sat Mar 11, 2017 7:25 pm |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
Why did Delaquad get so badly nerfed wasn't it a terrible ship anyway?
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Sun Mar 12, 2017 2:00 am |
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