Board Index | Search | Profile |
![]() ![]() |
Page 1 of 1 |
[ 9 posts ] |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
![]() Joined: Fri Sep 27, 2013 11:37 am Posts: 400 |
Discussion topic for post: http://www.starsonata.com/patch_notes/s ... 4-06-2017/
|
Wed Apr 05, 2017 6:43 pm |
![]() |
![]() |
|
Team:
Rank: Main: gogamish Level: 2849 Joined: Fri Sep 05, 2008 5:53 am Posts: 116 |
IMO some fighters like Stormclouds and Cerberus take way too much energy to launch. 107k for Cerb and ~127k for Stormcloud? I have 750k bank and that is not enough to send out a whole fleet of them. I assume the elec change requirement was beefed up to balance their significantly increased flight time, but this seems a bit too much...
|
Wed Apr 05, 2017 8:18 pm |
![]() |
![]() |
|
![]()
Team:
Rank: Councilor Main: DreadLordNaf Level: 12667 Joined: Sun Mar 18, 2012 10:33 am Posts: 677 |
Was the fix to class zen skills not affecting slaves going in with this patch?
|
Wed Apr 05, 2017 9:04 pm |
![]() |
![]() |
|
![]()
Team:
Rank: Officer Main: Taylor Swift Level: 3894 Joined: Thu Mar 26, 2009 3:11 pm Posts: 3895 Location: ur mums a ram |
slumber wrote: IMO some fighters like Stormclouds and Cerberus take way too much energy to launch. 107k for Cerb and ~127k for Stormcloud? I have 750k bank and that is not enough to send out a whole fleet of them. I assume the elec change requirement was beefed up to balance their significantly increased flight time, but this seems a bit too much... gotta agree here, hard to use them when even the bankiest bankers cant launch them all _________________ ![]() ![]() ![]() ![]() I would like to think the line "excuse me but can I get a shitpost?" is fairly polite. |
Wed Apr 05, 2017 9:24 pm |
![]() |
![]() |
|
![]()
Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
Four slot fighters stay out for five fucking minutes.
|
Thu Apr 06, 2017 12:29 am |
![]() |
![]() |
|
Team:
Rank: Director Main: cupcake basher Level: 3721 Joined: Thu Aug 23, 2012 12:58 am Posts: 4 |
whats with all the server crashes after the patch. i thought the patch was supposed to stabilize things not make them crash even more
|
Thu Apr 06, 2017 12:37 am |
![]() |
![]() |
|
![]()
Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
Quote: * Junkyard extractor can now be equipped alongside normal version of the extractor But why? |
Thu Apr 06, 2017 1:59 am |
![]() |
![]() |
|
over 9000! ![]()
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Antilzah wrote: Quote: * Junkyard extractor can now be equipped alongside normal version of the extractor But why? Um……… not sure why this was put in but it's not supposed to be that way. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Apr 06, 2017 6:54 am |
![]() |
![]() |
|
![]()
Team:
Rank: Councilor Main: DreadLordNaf Level: 12667 Joined: Sun Mar 18, 2012 10:33 am Posts: 677 |
NEW FIGHTER LAUNCHER BUG with this patch:
Im using the t22 Alien fighter launcher, it says the launch speed is 1 second, and this has been true and has worked correctly forever. After this patch now my launch speed for fighters is now around 4 seconds per fighter from my main ship. It takes almost 1 minute now to fully launch 14 single slot fighters. :/ Im using wasp fighters. |
Thu Apr 06, 2017 8:35 am |
![]() |
![]() |
|
![]() ![]() |
Page 1 of 1 |
[ 9 posts ] |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 18 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |