Board Index | Search | Profile |
Page 1 of 1 |
[ 3 posts ] |
Print view | Previous topic | Next topic |
Author | Message |
---|---|
Team:
Rank: Main: Ununoctium Level: 5960 Joined: Fri Aug 14, 2009 5:27 pm Posts: 1773 |
I think this would make base heals much more efficient now they can only fire twice per second. Right now a kit can not even have its regen broken and still receive heals.
_________________ Space for rent! |
Sat May 13, 2017 12:12 pm |
|
Team:
Rank: Soldier Main: darksathe Level: 4084 Joined: Mon Feb 18, 2008 8:02 pm Posts: 18 |
this makes so much sense.
|
Sat May 13, 2017 5:29 pm |
|
over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
I believe MicroCapacitor put in a fix for this but it's awaiting patch. I know he was going through the base targeting code.
_________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Sun May 14, 2017 9:17 am |
|
Page 1 of 1 |
[ 3 posts ] |
All times are UTC - 5 hours |
Who is online |
Users browsing this forum: No registered users and 26 guests |
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum |