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Team:
Rank: Officer Main: TheShaftofDiscipline Level: 3180 Joined: Mon Aug 09, 2010 1:28 pm Posts: 1186 |
So new teams cannot war because they do not have warmongering, but other teams can war you, meaning they can come through your gals without being shot at or have trade slaves going through.
Broken as hell and highly exploitable. This needs to be fixed, like now. _________________ All your base are belong to us. (They set us up the bomb!) |
Fri Jun 23, 2017 10:14 pm |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
That's super bullshit. Admins plz fix your shit. I know there is a new team skill system on it's way but it's definately SoonTM and not happening before 2018.
Just add some levels of warmongering for all new teams. |
Sat Jun 24, 2017 9:11 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
When current team skill system was put in, all old teams got a lot of team skills for free.
For reference this is a comparison of what old teams got and what new teams start with. This is actually the most bullshit feature currently in game. You do not have the required permissions to view the files attached to this post. |
Sat Jun 24, 2017 9:13 am |
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Team:
Rank: Officer Main: Fyuryus Level: 3451 Joined: Sat Mar 06, 2010 5:45 pm Posts: 496 Location: Rockford, IL |
Antilzah wrote: That's super bullshit. Admins plz fix your shit. Just add some levels of warmongering for all new teams. _________________ [IMG]http://i444.photobucket.com/albums/qq168/Spartan2529/SS%20is%20a%20collection%20of%20Bugs_zps3jpsx73s.png[/IMG] |
Sat Jun 24, 2017 1:44 pm |
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Contributor
Team:
Rank: Peon Main: Dark Steel Level: 9138 Joined: Tue Jan 24, 2006 10:35 am Posts: 2068 Location: Netherlands |
We'll discuss this on Tuesday and come to an agreement on default team skills.
_________________ ~DarkSteel / Auxilium Universe Map: http://www.starsonata.com/map/ |
Sat Jun 24, 2017 4:31 pm |
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Team:
Rank: Operator Main: Rendghast Level: 3504 Joined: Sat Jan 03, 2015 12:47 am Posts: 512 |
Antilzah wrote: That's super bullshit. Admins plz fix your shit. I know there is a new team skill system on it's way but it's definately SoonTM and not happening before 2018. Just add some levels of warmongering for all new teams. Or we could just count Declaring War as a hostile act for AI base aggro...that would cover this and solve alot of other problems. Six teams want to war you....awesome, I am on full defense anyway, and not one of my Warmongering slots has been used. _________________ |
Wed Jun 28, 2017 5:14 am |
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Team:
Rank: Officer Main: Blizzara Level: 6660 Joined: Wed Dec 05, 2007 4:25 pm Posts: 1974 Location: Finland |
I think all teams should be able to have infinite wars active. War costs credits so I don't really think there would be anything OP with that.
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Wed Jun 28, 2017 8:59 am |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
Antilzah wrote: I think all teams should be able to have infinite wars active. War costs credits so I don't really think there would be anything OP with that. We had an issue with people spamming fake teams with rude names and warring others just to send them a rude message in team chat. We aren't trying to keep legitimate teams from having wars and right now the actual cost of team SP to obtain Warmongering 1 is very low (5). _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Wed Jun 28, 2017 9:22 am |
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Team:
Rank: Officer Main: Thick Black Long Coffee Level: 4536 Joined: Tue Aug 31, 2010 2:39 pm Posts: 92 |
anilv wrote: Antilzah wrote: I think all teams should be able to have infinite wars active. War costs credits so I don't really think there would be anything OP with that. We had an issue with people spamming fake teams with rude names and warring others just to send them a rude message in team chat. We aren't trying to keep legitimate teams from having wars and right now the actual cost of team SP to obtain Warmongering 1 is very low (5). Make it cost credits to make a team, and ban players that do inappropriate things. Do not punish players that actually properly play the game because there are trolls. So, are new teams going to have warmongering, based on yesterday's meeting? |
Wed Jun 28, 2017 3:44 pm |
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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
A new team has probably...200 experience? So at 5 SP needed for level 1, that's 25 days sitting there before you can war someone back?
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Wed Jun 28, 2017 11:35 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
reyjalrm wrote: So, are new teams going to have warmongering, based on yesterday's meeting? No, we aren't doing that. This sort of grey infraction is very difficult to police effectively as it has to be done manually and there will always be judgment call necessary. We don't have the moderation staff available to take this approach. We will make unidirectional war create aggro in both directions and we can look at reducing the Warmongering cost to 1 SP or something. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Thu Jun 29, 2017 9:14 am |
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Member
Team:
Rank: Officer Main: topbuzzz Level: 8015 Joined: Sun Dec 21, 2008 12:31 pm Posts: 4347 |
this was original like this to stop pop-up pirates iirc
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Thu Jun 29, 2017 3:57 pm |
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Team:
Rank: Soldier Main: The Shaft of Discipline Level: 3685 Joined: Tue Oct 07, 2008 6:45 pm Posts: 1082 |
anilv wrote: reyjalrm wrote: So, are new teams going to have warmongering, based on yesterday's meeting? No, we aren't doing that. This sort of grey infraction is very difficult to police effectively as it has to be done manually and there will always be judgment call necessary. We don't have the moderation staff available to take this approach. We will make unidirectional war create aggro in both directions and we can look at reducing the Warmongering cost to 1 SP or something. Both direction aggro needs to be done asap _________________ Reddit Space Invaders! |
Fri Jun 30, 2017 2:38 am |
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