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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
I personal like it a bit more round. it gives a scary fell to it. Plus i really want to get the fell of a open claw, and a claw is more round then like a box.
Another model a really want to fix is the Rosie. its like a paper plate lol. I'm not sure how to do that one yet. I am trying to think how i can add depth to it but not lose the rosie fell. _________________ |
Thu Mar 10, 2011 9:30 am |
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Dev Team
Team:
Rank: Director Main: HAL 9000 Level: 1002 Joined: Mon Dec 13, 2004 11:00 pm Posts: 1180 |
Quote: Another model a really want to fix is the Rosie. its like a paper plate lol. I'm not sure how to do that one yet. I am trying to think how i can add depth to it but not lose the rosie fell. Here is what the rosemary profile should look like (roughly) from the back: Attachment: Rosemary Profile.gif Basically the engine ports should be much taller, and more oval than circular, with wings sweeping down to give more depth to the back of the ship. The cockpit should be smaller and centered within the ship. The arms should have more depth to them at the base, narrowing from the wings into the hook at the tip. Also one of the worst general mistakes that is making the ships look like paper plates is the flat bottoms. You can get away with using fewer polys on the bottom, since it won't be seen as much by the camera, but leaving the underside of the ship completely flat makes it look really bad when the ship banks. You do not have the required permissions to view the files attached to this post. |
Thu Mar 10, 2011 5:48 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
One thing that might look cool on the DS is if you took that polygonal engine in the back and removed it from the main smoothing group so that it makes more of a contrast with the rest of the organic-looking ship.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Mar 10, 2011 6:30 pm |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
JeffL wrote: One thing that might look cool on the DS is if you took that polygonal engine in the back and removed it from the main smoothing group so that it makes more of a contrast with the rest of the organic-looking ship. you mean remove the engine completely? _________________ |
Thu Mar 10, 2011 7:14 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
No, make it look like an engine...on a ship, not, a ship and engine as one unit.
_________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Mar 10, 2011 7:21 pm |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
I'm looking at the model right now and the engine is the most polygonal thing on the ship. It's a hard-edged hexagon and to me it contrasts with the rest of the ship nicely.
_________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Thu Mar 10, 2011 7:47 pm |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
i changed the wings real quick to see what it was like what do you guys think?
You do not have the required permissions to view the files attached to this post. _________________ |
Thu Mar 10, 2011 7:48 pm |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
here is the vid for the animation on that DS.
http://www.youtube.com/watch?v=pWIWvZh2 ... tube_gdata let me know which one you guys like more. Edit: after looking at it in the game i think i like the modified version more. it looks exactly like a DS when flying from above. Plus i think it still looks cool side on when you shoot _________________ |
Thu Mar 10, 2011 8:10 pm |
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over 9000!
Team:
Rank: Councilor Main: Churchill Level: 5620 Joined: Sat Dec 09, 2006 10:36 pm Posts: 11706 |
cgcgames4 wrote: i changed the wings real quick to see what it was like what do you guys think? THAT IS EPIC! _________________ Salt Assault drew this conclusion from the latest devblog. [img]http://oi62.tinypic.com/33208ex.jpg[/img] |
Thu Mar 10, 2011 8:54 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Smoothing groups are basically just groups of polygons where the lighting on them makes them look as much as possible like one curved surface. If you put two polys into separate smoothing groups, then the edge between them will look like an actual edge, rather than a little rounded. If you remove the back engine from the main smoothing group, then the lighting on it should be a lot more hard-edged. Not a big deal, though.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Mar 10, 2011 9:05 pm |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
you meaning something like that?
You do not have the required permissions to view the files attached to this post. _________________ |
Thu Mar 10, 2011 9:16 pm |
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Team:
Rank: Main: Copernicus Level: 895 Joined: Thu Jan 01, 2009 5:06 pm Posts: 2138 Location: Spam, Can, Low Earth Orbit |
Eh, I never liked how the Death Strikers were kinda rectangular from the top. I prefer the more claw-like curves in the wings from earlier. Besides, I'm halfway through texturing these things already, and I believe people will like the designs I've come up with.
_________________ P2P (Offline): Copernicus/Tycho/Kepler/Starlight Squadron/Starlight Droners Inc. F2P: Colonel Mustang/Riza Hawkeye/Jean Havoc/Heymans Breda/Kain Fuery |
Thu Mar 10, 2011 9:54 pm |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
cool cant wait to see it.
_________________ |
Thu Mar 10, 2011 9:58 pm |
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Team:
Rank: Operator Main: -Death- Level: 3302 Joined: Sat Jul 24, 2010 4:11 am Posts: 303 |
just to show a side by side of the ships
You do not have the required permissions to view the files attached to this post. _________________ |
Thu Mar 10, 2011 10:05 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
I think the curved one is a lot scarier.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Thu Mar 10, 2011 10:20 pm |
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