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Dev Team
Team:
Rank: Officer Main: Jey123456 Level: 4359 Joined: Fri Sep 24, 2004 11:51 pm Posts: 3366 Location: who knows ? |
they all get a fraction of your energy. no priorities or anything fancy like that.
if your out of energy and only have enough to power 30% of your total capacitance charge then all your item charge at 30% of their speed. (noone stop you from unequiping some tho). _________________ One of the first and proud flight controller. Visit our website: http://www.ef-team.com |
Tue May 24, 2011 10:12 pm |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
And we're talking about adding something like shift+hotkey to equip or unequip the hotkeyed item, so it would be very easy to unequip your PWI until you need it again.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Tue May 24, 2011 10:14 pm |
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Main: Moltargobergoblarshinit
Level: 164 Joined: Tue Dec 09, 2008 9:52 pm Posts: 87 Location: Riverside.California |
I somewhat now get it. so this will basically make firing augs more easy to be visualized?
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Tue May 24, 2011 10:15 pm |
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Main: Nyarlathotep
Level: 1854 Joined: Mon Aug 22, 2005 8:17 am Posts: 3978 Location: Classified |
JeffL wrote: And we're talking about adding something like shift+hotkey to equip or unequip the hotkeyed item, so it would be very easy to unequip your PWI until you need it again. Brilliant, please do that. _________________ Dorin Nube wrote: Nipples aren't the only danger here. |
Tue May 24, 2011 10:17 pm |
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Main: Beelz
Level: 1 Joined: Wed Nov 14, 2007 11:57 pm Posts: 1544 |
any way we can prioritize elec consumption on a ship? could have it where the ship's energy charges all things equal but when running low concentrates total elec on the first hotkey then works backwards? I can see many situations where I'd prefer to quickly and decisively shut down excess electricity on my ship to pop off that last shot. or shut down all weapon systems to concentrate elec on the PWI to gtfo when things get rough.
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Tue May 24, 2011 11:58 pm |
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Main: Time Warp
Level: 3332 Joined: Tue Sep 09, 2008 5:59 am Posts: 3736 Location: Australia |
This is SHIT please remove it. I can't power an MM on my SD when I used to be able to before. Same with Excommunicator.
I CAN'T EVEN POWER MY FREAKING EMP WAND! This is shit, take it out now. Time Warp _________________ andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!? Last edited by Mail on Wed May 25, 2011 3:07 am, edited 1 time in total. |
Wed May 25, 2011 12:33 am |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
SO LONG AS IT DOES NOT EFFECT GAME BALANCE...
It seems fine. If someone cant power something they once could, then something is wrong and it should be fixed, but not being able to fire a weapon was always kinda silly anyway. _________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Wed May 25, 2011 12:44 am |
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Team:
Rank: Councilor Main: Trevor Level: 5369 Joined: Wed Jul 12, 2006 10:01 pm Posts: 4162 Location: Alabama |
TW, put fuel on your ship. Mine works fine.
_________________ Stay strong, live long, and walk humbly. |
Wed May 25, 2011 1:00 am |
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Main: Time Warp
Level: 3332 Joined: Tue Sep 09, 2008 5:59 am Posts: 3736 Location: Australia |
trevor54 wrote: TW, put fuel on your ship. Mine works fine. I don't use a FoTGs, Have Epic Inbuilt Elec and AoH augs on my rhino... Time Warp _________________ andezrhode2a wrote: Timmeh is the exception to every rule. Battlecruiser23 wrote: /Timmeh! I mean /signed! sabre198 wrote: 1. Create C2 2. Time Warp quits 3. New players join 4. ... Profit?!? |
Wed May 25, 2011 3:01 am |
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Main: Earthforce Commander
Level: 963 Joined: Sun Feb 15, 2009 4:31 pm Posts: 686 Location: hacking into your computer |
Well according to Jeff, if you could power a weapon before, then you still can. If you couldn't power it before (might even be a little bit of elec loss thats not noticble with the old system), you still wouldn't be able to power it, but when you run low, you just fire slower.
_________________ HAL on 4/1/10 wrote: I bet you thought you were going to get a joke today? Well guess what? April fools! |
Wed May 25, 2011 7:05 am |
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Main: KC trades
Level: 5 Joined: Tue Apr 07, 2009 4:44 am Posts: 773 |
dunno where you problem is, from the Weapon point of view nothing changes, except that you dont need certain energy bank to fire a weapon (Lion V2 with 11k for example).. and this whole change was only done to smoothen the use of weapons with the other charging items .. example: after using a PWI if you have crappy elec the PWI basically prevents you from shooting till its loaded up, now the energy is shared equally, a overdue implementation and necessaty after the first charging item was put in game.
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Wed May 25, 2011 9:15 am |
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Member
Team:
Rank: Officer Main: Aku'Qa Level: 4290 Joined: Sun Nov 07, 2010 8:08 am Posts: 1526 |
JeffL wrote: Maybe I'm not explaining it very well. You won't notice any difference in the way the game currently plays unless you pay really close attention, or maybe if there are certain weapons that require a certain bank that won't anymore, but we can always add that restriction back in if we want. I would really like to see that restriction put back in, otherwise people would find ways to break weapons like a V2. _________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly |
Wed May 25, 2011 9:31 am |
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Site Admin / Dev Team
Team:
Rank: Director Main: Jeff_L Level: 1969 Joined: Wed Mar 23, 2005 2:21 am Posts: 3894 Location: Santa Clara, CA |
Looks like there's a bug in certain situations while multifiring the new code is giving you too much RoF. That could be why you can't power your weapons.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible. About Star Sonata. |
Wed May 25, 2011 4:19 pm |
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Main: Demiser of D
Level: 4 Joined: Tue Jun 07, 2005 6:46 pm Posts: 5424 Location: Listening to Fire On High, best song ever. |
That doesn't make sense with the wand, since you cant MF them. At least, as far as i know.
_________________ JeffL wrote: That's it. I quit! Battlecruiser23 wrote: Fuck you, Cygnus. |
Wed May 25, 2011 6:51 pm |
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Team:
Rank: Operator Main: Diabolus Level: 2300 Joined: Wed Feb 13, 2008 9:25 am Posts: 3240 Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer |
JeffL wrote: Looks like there's a bug in certain situations while multifiring the new code is giving you too much RoF. That could be why you can't power your weapons. Haha, I've noticed that. Epic spammage, I have. And KC, yeah, you can fire a v2 without the bank. _________________ This is not the signature you're looking for. Fear me, I'm a dev. |
Thu May 26, 2011 1:47 am |
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