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Team:
Rank: Officer Main: Maxathron Level: 4065 Joined: Sat Jan 21, 2006 11:16 am Posts: 5804 |
@AEM
Griffin wrote: Holy crap this is awesome. My AoG, 2 GMast build will be going 223 speed with 2.4k ranged ACAL's and >2k hull. |
Tue Apr 03, 2012 2:49 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
Devileye wrote: Why can't I find no easter misions? The system is off Menkib: missions should be in the bases in there; 'Kill the Rabbit' is in Handel's Cove. Max235 wrote: @AEM Griffin wrote: Holy crap this is awesome. My AoG, 2 GMast build will be going 223 speed with 2.4k ranged ACAL's and >2k hull. ...and still not being doing that much damage without missiles. Aurora Ex Machina wrote: ~ The speed bonuses on the Gunner class augs will need tweaking, most likely (read nerf) Last edited by Aurora Ex Machina on Tue Apr 03, 2012 3:21 am, edited 1 time in total. |
Tue Apr 03, 2012 2:53 am |
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Team:
Rank: Main: playerboy345 Level: 3084 Joined: Sat Jul 04, 2009 10:25 am Posts: 4062 Location: The Netherlands |
Nerf nerf nerf!
_________________ JeffL wrote: because we can and it looks really cool The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count |
Tue Apr 03, 2012 2:58 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
treygrey1 wrote: What does DoT stand for in relation tothe disintegrator missiles? Damage over time, you'd have to ask Aurora for specifics. Imra15 wrote: are eggboxes capturable this year? No. _________________ "What you mean you killed him cha cha cha?!" Support |
Tue Apr 03, 2012 5:49 am |
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Team:
Rank: Main: Murasame Level: 3160 Joined: Wed Feb 09, 2011 8:32 am Posts: 485 |
According to my analysis I have found out that both bunnies spawn, the easter bunny and the zombie bunny. If you kill the easter bunny first the zombie bunny "spawns" but in reality hes still there .
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Tue Apr 03, 2012 5:50 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
Blue Dwarf wrote: treygrey1 wrote: What does DoT stand for in relation tothe disintegrator missiles? Damage over time, you'd have to ask Aurora for specifics. Ye, spot on. It's an acidic parasite, not affected by cleaners / fire extinguishers. |
Tue Apr 03, 2012 5:52 am |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
Aren't augs affected by the spreadsheets?
Also, if you're going to need anything, nerf the Sep hold first. Gunner already gets +100% weapon hold. My PBF is already going to have 9 Sep slots now. _________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Tue Apr 03, 2012 6:09 am |
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Member
Main: Evo
Level: 34 Joined: Sat Jul 31, 2010 4:58 am Posts: 2150 |
I'm amused with Stabberz and AEM conversation in this thread
S: Awesome Beff, its so uber right now AEM: Nope you will suck even more S:No really its awesome AEM: its not S: I will be even speedier AEM: but this beef actually nerfed ur energy and resist! S: Augs will help me AEM: no they wont Seriously, thats some really negative stance there AEM. _________________ Original Sybir /GodSteel My custom shader ┌∩┐(◣_◢)┌∩┐ |
Tue Apr 03, 2012 6:11 am |
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Team:
Rank: Main: Stabberz Level: 2414 Joined: Sat Mar 03, 2007 10:55 am Posts: 3696 |
I actually Lol'd.
_________________ Blue Dwarf wrote: In space, no one can hear you cha cha cha. |
Tue Apr 03, 2012 6:12 am |
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Joined: Mon Jul 19, 2010 1:43 pm Posts: 1352 |
syberian wrote: I'm amused with Stabberz and AEM conversation in this thread S: Awesome Beff, its so uber right now AEM: Nope you will suck even more S:No really its awesome AEM: its not S: I will be even speedier AEM: but this beef actually nerfed ur energy and resist! S: Augs will help me AEM: no they wont Seriously, thats some really negative stance there AEM. Made me laugh. There's a term for what I was doing: reverse psychology. The other devs might get wind of Gunner buffs, and nerf them, so shusssh! >.> <.< >.> |
Tue Apr 03, 2012 6:17 am |
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Team:
Rank: Officer Main: number666.5 Level: 8924 Joined: Wed May 03, 2006 4:12 pm Posts: 3457 Location: nowhere |
fighting bunny and zomby bunny at the same time is annoying
is that normal? and when not having mission on both dont spawn _________________ Valkyrie300 wrote: You need to thoroughly think before sprouting exaggerated statements |
Tue Apr 03, 2012 6:25 am |
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Team:
Rank: Officer Main: Devil'sEye Level: 5406 Joined: Sun Dec 20, 2009 12:49 am Posts: 256 |
Aurora Ex Machina wrote: Devileye wrote: Why can't I find no easter misions? The system is off Menkib: missions should be in the bases in there; 'Kill the Rabbit' is in Handel's Cove. Sorry I mean I can't see any Kill The Rabbit mision in Handel's Cove...Checked both bases & there's not even a single mision opened for it... |
Tue Apr 03, 2012 6:48 am |
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Content Dev
Team:
Rank: Director Main: Blue Dwarf Level: 2067 Joined: Fri Apr 29, 2011 5:39 pm Posts: 3336 |
Devileye wrote: Aurora Ex Machina wrote: Devileye wrote: Why can't I find no easter misions? The system is off Menkib: missions should be in the bases in there; 'Kill the Rabbit' is in Handel's Cove. Sorry I mean I can't see any Kill The Rabbit mision in Handel's Cove...Checked both bases & there's not even a single mision opened for it... Then you done it last year, and don't need to worry about it. _________________ "What you mean you killed him cha cha cha?!" Support |
Tue Apr 03, 2012 7:16 am |
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Team:
Rank: Officer Main: Devil'sEye Level: 5406 Joined: Sun Dec 20, 2009 12:49 am Posts: 256 |
Ahh cool, That's a relief
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Tue Apr 03, 2012 7:25 am |
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Main: Sceadu
Level: 1913 Joined: Fri Jun 06, 2008 11:38 pm Posts: 1381 |
Aurora Ex Machina wrote: Griffin wrote: Usually I DG while using my Cap Travel Field with my dread which can already take a decent amount of shots, so now instead I will have double the shields and elec, the same resists, and 50 more speed than before. And this is the dirty little secret of some gunner builds, which I was aware of. Cygnus wrote: Yeah, it essentially changes the ship entirely. Plus, they never asked if it would be a good idea, or even gave a reason for the change. If they'd at least give a rational argument... Since you said "...a +15% speed buff" I assume you're AoG, something, something ~ one of those will have to be hull, so a H+ or Hib there, leaving you with ~ perhaps a PtE or Alby if defensive, or a D/A-rage / Z+ if you're offensive. If you've augged a PBF with x3 resist, you're still worse off than a Dread augged for resists. As stated, the ship was never supposed to be a tank: nor was it supposed to be that useful to classes other than Fleet. ~ The speed bonuses on the Gunner class augs will need tweaking, most likely (read nerf); as ever, the issue is balancing the class between 2 and 3 aug hulls. If necessary (and I really do mean if) there will be a one time only class locked aug reset mission in Ordnance command. And yes, I'm aware that the class is so weak that it's class augs buff every major combat stat, and it's still not soloing any ubers this side of the tier 1.5's. For Easter: I assume we're hand editing it in ~ Blue Dwarf will have more details. I'm talking about the speed boost that the ship got. Why should augs matter at ALL in how a ship is balanced? And who gives a damn if it wasn't 'meant' to be a tank? Some of us USED it as a tank, and nerfing that is completely unfair to us. If you wanted to make a new capship then just do that, don't screw over the people that have had the ship since the very beginning. _________________ http://www.fanfiction.net/u/1408128/Demiser_of_D landswimmer wrote: ALL HAIL CYG THE MESSIAH! |
Tue Apr 03, 2012 10:15 am |
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