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Contributor
Team:
Rank: Councilor Main: Hober Mallow Level: 4933 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Why?
If you do this people will spend money on space points! How do I know this? Because I will do it. I have ships with augs, and ships that I don't want to get, that I'd be willing to spend a couple bucks to reitemform. I'm not spending $10-$25 though, and I doubt anyone else is either. You'll make far more money for literally 5 seconds of work by doing this. _________________ http://www.starsonata.com/suggestions |
Sat Jun 14, 2014 10:19 am |
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Contributor
Team:
Rank: Councilor Main: Hober Mallow Level: 4933 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
Oh yeah, add a paid option to modify your team name too.
_________________ http://www.starsonata.com/suggestions |
Sat Jun 14, 2014 10:24 am |
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Team:
Rank: Director Main: Sk1rm1sh Level: 2032 Joined: Tue Nov 19, 2013 7:48 pm Posts: 549 |
/signed. Put something in starsonata.com/suggestions and you've got my vote.
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Sat Jun 14, 2014 3:57 pm |
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Contributor
Team:
Rank: Councilor Main: Hober Mallow Level: 4933 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
_________________ http://www.starsonata.com/suggestions |
Sat Jun 14, 2014 7:04 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Agreed. Specially for name changes, way to expensive
_________________ "I still miss the Crack Whores..." - Jeff_L |
Sun Jun 15, 2014 3:55 am |
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Contributor
Team:
Rank: Councilor Main: Hober Mallow Level: 4933 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
So if anyone agrees would you mind upticking the suggestion itself? Some people ticked it down for god knows what reason. :/
_________________ http://www.starsonata.com/suggestions |
Sun Jun 15, 2014 12:23 pm |
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Main: Lykesis
Level: 1177 Joined: Fri Feb 24, 2012 3:52 pm Posts: 604 |
Some people seem to deliberately be assholes with votes, and they never explain why they downvote.
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Sun Jun 15, 2014 3:12 pm |
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Team:
Rank: Councilor Main: 1-800-USE_THE_FORCE! Level: 9597 Joined: Sun Aug 28, 2005 6:36 pm Posts: 2769 |
Simply cause they want their suggestion higher. Which is why that whole system is flawed.
_________________ "I still miss the Crack Whores..." - Jeff_L |
Sun Jun 15, 2014 3:41 pm |
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Team:
Rank: Soldier Main: LemonPrime Level: 8127 Joined: Wed Sep 29, 2010 10:14 pm Posts: 5747 |
I feel like $10 for Ship Item form is fine. I don't agree with $30 for an Augmenter reset :/.
Name changes seem to be the right price as well. _________________ Lemon/Meo |
Sun Jun 15, 2014 6:33 pm |
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Member
Team:
Rank: Officer Main: Getsuga Tenshou Level: 3937 Joined: Tue May 19, 2009 7:25 pm Posts: 1563 |
I feel like the time is not quite ripe yet for a price re-evaluation, Soon™...
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Sun Jun 15, 2014 8:31 pm |
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Team:
Rank: Director Main: Biggee Level: 3017 Joined: Thu Jun 07, 2012 4:27 pm Posts: 659 |
While I support lowering the price of it, the biggest issue I see with a lower aug reset price is that it means more high-end augs will be introduced into the market. That being said, I think there could be another system introduced that comes into play to deal with aug quantity inflation.
_________________ uhmari wrote: When i look at uhmari, I can see clearly the problems in it |
Mon Jun 16, 2014 4:27 am |
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Contributor
Team:
Rank: Councilor Main: Hober Mallow Level: 4933 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
biggee531 wrote: While I support lowering the price of it, the biggest issue I see with a lower aug reset price is that it means more high-end augs will be introduced into the market. That being said, I think there could be another system introduced that comes into play to deal with aug quantity inflation. Allow people to condense them into slightly stronger augs? That'll keep inflation nice and high... _________________ http://www.starsonata.com/suggestions |
Mon Jun 16, 2014 11:24 am |
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Team:
Rank: Officer Main: Iathallena Level: 7266 Joined: Mon May 25, 2009 12:59 pm Posts: 13 |
What if there was a version of the aug reset for cheaper, but the augs would become neurobound?
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Mon Jun 16, 2014 12:14 pm |
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Contributor
Team:
Rank: Councilor Main: Hober Mallow Level: 4933 Joined: Wed Apr 09, 2008 3:08 pm Posts: 3191 |
ace555 wrote: What if there was a version of the aug reset for cheaper, but the augs would become neurobound? If we're talking 1/3 or 1/4th cheaper that sounds fair. _________________ http://www.starsonata.com/suggestions |
Mon Jun 16, 2014 1:33 pm |
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over 9000!
Main: enkelin
Level: 5600 Joined: Wed Aug 01, 2007 12:28 pm Posts: 11109 |
ace555 wrote: What if there was a version of the aug reset for cheaper, but the augs would become neurobound? This seems like a great idea. _________________ Hi, I'm Anil, a long-time player turned developer. I am Star Sonata's lead content developer, which means that I run weekly dev meetings and make sure that any proposed changes to the game receive proper review before going live. http://www.starsonata.com/features |
Mon Jun 16, 2014 2:40 pm |
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